Rust Data

rustdata.spaceservers162.222.17.4:30100.ipynb

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Online EA 162.222.17.4:30000 checked 8m ago

Japan Tokyo - Vanilla PvE|JP|Beginner

vanillamoddedcarbonpve

Connect

srv = rust.server("162.222.17.4:30100")
print(srv.connect_command)

Right now

srv.summary()
players now 17/100 # 17% full
7-day average 34 # peak 85
rank #492 # top 2% · #16 in EA
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
02040608004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak201players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 08:44 UTC26d ago 201+78 queue NaN running 0
1 Thu 1 Oct, 19:44 UTC FW27d ago 201+78 queue NaN 0.5 days 30

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of Japan Tokyo - Vanilla PvE|JP|Beginner
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
162.222.17.4:30000
region
EA
max players
100
group limit
16 max
wipe schedule
–
last wipe
2 Oct 2026, 08:44 UTC
hostname
pve.japantokyo.jp
first seen
13 Sep 2026

Operator · japantokyo.jp

rust.servers(operator="japantokyo.jp").sort_values("players")

4 servers publish a japantokyo.jp hostname.

About this server · in its own words

print(srv.description)
初心者向けVanilla PVEサーバーです 次回ワイプ予定: 11/6 18:00(サーバー停止は当日午前3時) キューをスキップするためのVIPがあります(要Discord確認) Bandit CampはOutpostに統合 Outpostで車両購入が可能 季節限定イベントを定期的に実施 【基本設定】 毎日 6:00/18:00 に定期再起動 ワイプから3日間は上限200人 /otp でOutpostへテレポート可能 【TC関連ルール】 5日以上ログインがない拠点は自動削除対象 (TC登録している誰かがログインすれば維持可能) 【窃盗対策】 ほとんどの物にコードロック装着可 【禁止行為】 他プレイヤーの体験を害する行為は禁止 4人以下のチーム分割禁止(ロック制限回避防止) 5人以上は4人単位で分割可(例: 10人→4+4+2) 違反は運営が個別に判断・措置します 【補填・免責】 アイテム/車両の補填は基本なし(MODバグのみ検討) ヘリ/カーゴ等はサーバー再起動で消滅します データ消失の責任は負いかねます 詳細はDiscordをご確認ください --- ENGLISH --- Vanilla PVE server for beginners Next wipe scheduled: November 6th at 6:00 PM There's a VIP option that lets you skip the queue (Check Discord) Bandit Camp merged into Outpost You can purchase vehicles at the Outpost Regular seasonal events [Basic Settings] Scheduled restarts at 6:00 AM/PM daily Player cap: 200 for 3 days after wipe /otp to teleport to Outpost [TC Rules] Bases of players inactive 5+ days are auto-deleted (If any teammate with TC auth logs in, the base remains) [Theft Prevention] Most items can be equipped with a code lock [Prohibited Actions] Actions that harm other players' experience are prohibited No splitting teams of 4 or fewer (anti-lock-bypass) 5+ players: split in groups of 4 (e.g. 10 → 4+4+2) Violations are reviewed and handled individually by admins [Compensation & Disclaimer] No compensation for items/vehicles (only MOD bugs considered) Heli/Cargo etc. despawn on server restart We are not liable for data loss Please check our Discord for more details

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average37/200
1QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average41/100
2[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average29/100
3爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average16/88
4[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 14 on average12/100
5[纪元PVE] 工业|挂机|自动|死亡不掉|标点EA · groups of 8+ · 13 on average14/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Japan Tokyo - Vanilla PvE|JP|Beginner rank?

Ranked #492 on seven-day player hours, Japan Tokyo - Vanilla PvE|JP|Beginner is #16 in Asia and in the top 2% of all ranked servers.

How full does Japan Tokyo - Vanilla PvE|JP|Beginner run?

Current row: 17 players on Japan Tokyo - Vanilla PvE|JP|Beginner, against 100 slots. Over the last seven days it averaged 34 players and peaked at 85. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 66 players.

Server facts

How well does Japan Tokyo - Vanilla PvE|JP|Beginner perform?

Averaged over 48 hours: 30 server fps, never under 29. The entity count peaked at 436,141, covering buildings, deployables and the rest of the world. The memory field tops out at 10,660 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Japan Tokyo - Vanilla PvE|JP|Beginner run?

Rust network protocol 2635 and build 168909 on Linux is what Japan Tokyo - Vanilla PvE|JP|Beginner runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Japan Tokyo - Vanilla PvE|JP|Beginner, and is it up?

The current sample puts Japan Tokyo - Vanilla PvE|JP|Beginner online. Count back 4 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Japan Tokyo - Vanilla PvE|JP|Beginner hosted?

In Asia, Japan Tokyo - Vanilla PvE|JP|Beginner lists itself, using the EA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 162.222.17.4:30000 is its address.

Map and rules

Which settings and rules does Japan Tokyo - Vanilla PvE|JP|Beginner run?

You will not find a gather rate in the string Japan Tokyo - Vanilla PvE|JP|Beginner. Group size tops out at 16 players. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has Japan Tokyo - Vanilla PvE|JP|Beginner loaded?

Size 4,500, seed 1337: the procedural map on Japan Tokyo - Vanilla PvE|JP|Beginner, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipes and dates

On what schedule does Japan Tokyo - Vanilla PvE|JP|Beginner wipe?

The record for Japan Tokyo - Vanilla PvE|JP|Beginner holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 18 hours ago.

What is wipe day on Japan Tokyo - Vanilla PvE|JP|Beginner like?

Recent wipes averaged 201 players at their peak. A peak 5 hours into the latest wipe, plus 78 waiting in the queue.

Lists and tags

Where does Japan Tokyo - Vanilla PvE|JP|Beginner appear among Rust Data lists and filters?

The Rust Data lists that Japan Tokyo - Vanilla PvE|JP|Beginner fits are: Modded Rust servers, Rust PvE servers and Rust servers for beginners. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

Who operates Japan Tokyo - Vanilla PvE|JP|Beginner?

The same operator most likely runs Japan Tokyo - Vanilla PvE|JP|Beginner and 3 other servers we track, as all publish a japantokyo.jp hostname.

How should you read the server tags on Japan Tokyo - Vanilla PvE|JP|Beginner?

Read by the game's server browser, the tags Japan Tokyo - Vanilla PvE|JP|Beginner publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts16 (Group limit): The team cap is 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; EA (East Asia): The server browser files it under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Japan Tokyo - Vanilla PvE|JP|Beginner?

Enter client.connect 162.222.17.4:30000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/AH7FXJ2Xet.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts16
Group limit The team cap is 16.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,855 players 11,686 servers online