Online 206.172.48.75:28024 checked 2h ago
Fallout | Staging | low Upkeep Cost
Connect
srv = rust.server("206.172.48.75:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 24 Sep, 15:27 UTC34d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5500 · seed 1337
- map
- Procedural Map
- size
- 5500
- seed
- 1337
Server
srv.info()- address
- 206.172.48.75:28024
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 24 Sep 2026, 15:27 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 309/350 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 177 on average | 152/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 159 on average | 222/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 90/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 161/225 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Fallout | Staging | low Upkeep Cost rank?
Player hours over seven days put Fallout | Staging | low Upkeep Cost at #5,075, in the top 23% of the ranked set.
How full does Fallout | Staging | low Upkeep Cost run?
The sample now reads 0 players for Fallout | Staging | low Upkeep Cost, out of 300 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 1 players.
About the server
What does performance look like on Fallout | Staging | low Upkeep Cost?
Averaged over 48 hours: 90 server fps, never under 46. Buildings, deployables and all else in the world took the count as high as 186,000 entities. A high of 2,792 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Fallout | Staging | low Upkeep Cost on?
Rust network protocol 2635 and build 169438 on Windows is what Fallout | Staging | low Upkeep Cost runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Fallout | Staging | low Upkeep Cost, and is it up?
The current sample puts Fallout | Staging | low Upkeep Cost online. A restart about 15 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Fallout | Staging | low Upkeep Cost sit?
There is no region published for Fallout | Staging | low Upkeep Cost. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 206.172.48.75:28024.
Settings and map
Which rules apply on Fallout | Staging | low Upkeep Cost, and what settings?
No gather rate appears in the name: Fallout | Staging | low Upkeep Cost. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has Fallout | Staging | low Upkeep Cost selected?
Fallout | Staging | low Upkeep Cost runs a procedural map of size 5,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Fallout | Staging | low Upkeep Cost wipe, and on what schedule?
Once a month Fallout | Staging | low Upkeep Cost wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 34 days 3 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
On Fallout | Staging | low Upkeep Cost, what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. 20 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Fallout | Staging | low Upkeep Cost?
These Rust Data lists include Fallout | Staging | low Upkeep Cost: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Fallout | Staging | low Upkeep Cost?
Read by the game's server browser, the tags Fallout | Staging | low Upkeep Cost publishes are: gmrust (Game mode): Rust survival in its standard form; mp300 (Max players): 300 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169438 (Build): The server runs build 169438; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Fallout | Staging | low Upkeep Cost?
The manual route: launch Rust, F1, then client.connect 206.172.48.75:28024. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.