Online 212.192.28.174:28019 checked 11m ago
Penguin Paradise
Connect
srv = rust.server("212.192.28.174:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 08:20 UTC5d ago | 3 | NaN | running | 2 |
| 1 | Thu 1 Oct, 18:09 UTC FW28d ago | 2 | held half | 22.6 days | 1 |
| 2 | Sat 26 Sep, 23:47 UTC32d ago | 2 | held half | 4.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 0- map
- Procedural Map
- size
- 6000
- seed
- –
Server
srv.info()- address
- 212.192.28.174:28019
- region
- –
- max players
- 20
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:46 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TheLastOfRust Hardcore PvE Zombie Survival | no group limit · 7 on average | 15/100 |
| 1 | Alone & Afraid | OC · no group limit · biweekly · 2 on average | 2/50 |
| 2 | [BR/LATAM] Evolution PVE | Hardcore Zombie Survival | SA · groups of 15+ · biweekly · 2 on average | 1/50 |
| 3 | TheLastOfRust Premium Hardcore PvE Zombie Survival | no group limit · 2 on average | 0/100 |
| 4 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 71/500 |
| 5 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
Quick answers
From the figures on this page.
Population
What position does Penguin Paradise take in the server rankings?
Rank #6,253 on seven-day player hours for Penguin Paradise, within the top 28% of all ranked servers.
What population does Penguin Paradise carry?
Penguin Paradise reports 0 players at this refresh, with 20 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 01:00 UTC, mean 2 players.
About the server
How smoothly does Penguin Paradise run?
Server fps over the last 48 hours averages 91; the floor is 48. The entity count peaked at 425,027, covering buildings, deployables and the rest of the world. A high of 6,181 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Penguin Paradise?
Rust network protocol 2635 and build 168909 on Linux is what Penguin Paradise runs. Joining needs the same protocol on your game; Steam handles the update.
Is Penguin Paradise up, and what does its uptime show?
Online is the state at the latest refresh for Penguin Paradise. The uptime it reports puts the last restart about 3 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.
In which location is Penguin Paradise hosted?
No region is published by Penguin Paradise. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.192.28.174:28019.
Rules, settings, map
Which settings and rules does Penguin Paradise run?
No gather rate appears in the name: Penguin Paradise. Group limits do not appear in its data. Recorded as hardcore, Facepunch at its most unforgiving. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Penguin Paradise selected?
Size 6,000, procedural: the game generates it on Penguin Paradise.
Wipe schedule
When does Penguin Paradise wipe, and on what schedule?
Irregular wipe times on Penguin Paradise leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 28 days 2 hours ago.
What is wipe day on Penguin Paradise like?
Across recent wipes the busiest point averaged 2 players. 41 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Where does Penguin Paradise appear among Rust Data lists and filters?
On Rust Data, Penguin Paradise appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Carbon ^y.
How should you read the server tags on Penguin Paradise?
Read by the game's server browser, the tags Penguin Paradise publishes are: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp20 (Max players): The server lists 20 slots; ts0 (Group limit): No teams: the setting is disabled; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^h (Hardcore): Hardcore: the survival is harsher and the helpers fewer; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Penguin Paradise?
The manual route: launch Rust, F1, then client.connect 212.192.28.174:28019. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.