Online EU 212.22.93.106:28034 checked 8m ago
[RU] Sentinel Project | Классика
Connect
srv = rust.server("212.22.93.106:28035")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 15:51 UTC17d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 4008745415
- map
- Procedural Map
- size
- 3000
- seed
- 4008745415
Server
srv.info()- address
- 212.22.93.106:28034
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 11 Oct 2026, 15:51 UTC
- hostname
- rust.sentinelproject.ru
- first seen
- 13 Sep 2026
Operator · sentinelproject.ru
rust.servers(operator="sentinelproject.ru").sort_values("players")
| server | players |
|---|
The only server publishing a sentinelproject.ru hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 86/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 174 on average | 31/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 82/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 57/100 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 125 on average | 20/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [RU] Sentinel Project | Классика rank?
Player hours over the last seven days: #3,369 for [RU] Sentinel Project | Классика, #1,257 in Europe, within the top 15% of the ranked set.
What population does [RU] Sentinel Project | Классика carry?
The sample now reads 0 players for [RU] Sentinel Project | Классика, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 7. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 2 players.
Server data
How smoothly does [RU] Sentinel Project | Классика run?
Averaged over 48 hours: 63 server fps, never under 27. Entity numbers reached 49,682, and that includes buildings, deployables and the rest. The memory field tops out at 3,604 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [RU] Sentinel Project | Классика on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [RU] Sentinel Project | Классика. The protocol has to match before you can join, and Steam does the updating.
How reliable is [RU] Sentinel Project | Классика, and is it online now?
[RU] Sentinel Project | Классика reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 3 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is [RU] Sentinel Project | Классика hosted?
With its EU tag, [RU] Sentinel Project | Классика lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 212.22.93.106:28034.
Rules, settings, map
What rules and settings are recorded for [RU] Sentinel Project | Классика?
No gather rate appears in the name: [RU] Sentinel Project | Классика. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
What is the map on [RU] Sentinel Project | Классика?
Size 3,000, seed 4008745415: the procedural map on [RU] Sentinel Project | Классика, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [RU] Sentinel Project | Классика wipe, and how often?
A single wipe each month, the force wipe, is all [RU] Sentinel Project | Классика does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 17 days 10 hours ago. The tags list wipes as monthly.
On [RU] Sentinel Project | Классика, what happens on wipe day?
Recent wipes averaged 3 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold [RU] Sentinel Project | Классика, and which filters?
These Rust Data lists include [RU] Sentinel Project | Классика: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind [RU] Sentinel Project | Классика?
Among the servers we track, only [RU] Sentinel Project | Классика publishes this sentinelproject.ru hostname.
How should you read the server tags on [RU] Sentinel Project | Классика?
The game's server browser reads these tags from [RU] Sentinel Project | Классика: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [RU] Sentinel Project | Классика?
In Rust, F1 opens the console: type client.connect 212.22.93.106:28034. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/vn3swCwEQD is the website recorded for it.