Rust Data

rustdata.spaceservers212.22.93.106:28035.ipynb

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Online EU 212.22.93.106:28034 checked 8m ago

[RU] Sentinel Project | Классика

monthly wipes vanillaoxide

Connect

srv = rust.server("212.22.93.106:28035")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 7
rank #3,369 # top 15% · #1257 in EU
last wipe 17d ago # monthly schedule
next wipe 7d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
07d 17hThu 5 Nov, 19:00 UTCFW force wipe
135d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 15:51 UTC17d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 4008745415
Map of [RU] Sentinel Project | Классика
map
Procedural Map
size
3000
seed
4008745415
Open on RustMaps

Server

srv.info()
address
212.22.93.106:28034
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
11 Oct 2026, 15:51 UTC
hostname
rust.sentinelproject.ru
first seen
13 Sep 2026

Operator · sentinelproject.ru

rust.servers(operator="sentinelproject.ru").sort_values("players")
serverplayers

The only server publishing a sentinelproject.ru hostname.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average86/200
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average31/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average82/400
4Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average57/100
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average20/300

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [RU] Sentinel Project | Классика rank?

Player hours over the last seven days: #3,369 for [RU] Sentinel Project | Классика, #1,257 in Europe, within the top 15% of the ranked set.

What population does [RU] Sentinel Project | Классика carry?

The sample now reads 0 players for [RU] Sentinel Project | Классика, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 7. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 2 players.

Server data

How smoothly does [RU] Sentinel Project | Классика run?

Averaged over 48 hours: 63 server fps, never under 27. Entity numbers reached 49,682, and that includes buildings, deployables and the rest. The memory field tops out at 3,604 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [RU] Sentinel Project | Классика on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [RU] Sentinel Project | Классика. The protocol has to match before you can join, and Steam does the updating.

How reliable is [RU] Sentinel Project | Классика, and is it online now?

[RU] Sentinel Project | Классика reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 3 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [RU] Sentinel Project | Классика hosted?

With its EU tag, [RU] Sentinel Project | Классика lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 212.22.93.106:28034.

Rules, settings, map

What rules and settings are recorded for [RU] Sentinel Project | Классика?

No gather rate appears in the name: [RU] Sentinel Project | Классика. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

What is the map on [RU] Sentinel Project | Классика?

Size 3,000, seed 4008745415: the procedural map on [RU] Sentinel Project | Классика, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [RU] Sentinel Project | Классика wipe, and how often?

A single wipe each month, the force wipe, is all [RU] Sentinel Project | Классика does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 17 days 10 hours ago. The tags list wipes as monthly.

On [RU] Sentinel Project | Классика, what happens on wipe day?

Recent wipes averaged 3 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold [RU] Sentinel Project | Классика, and which filters?

These Rust Data lists include [RU] Sentinel Project | Классика: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind [RU] Sentinel Project | Классика?

Among the servers we track, only [RU] Sentinel Project | Классика publishes this sentinelproject.ru hostname.

How should you read the server tags on [RU] Sentinel Project | Классика?

The game's server browser reads these tags from [RU] Sentinel Project | Классика: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [RU] Sentinel Project | Классика?

In Rust, F1 opens the console: type client.connect 212.22.93.106:28034. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/vn3swCwEQD is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,419 players 11,701 servers online