Online 212.22.93.117:28024 checked 13m ago
Rust START Server
Connect
srv = rust.server("212.22.93.117:28025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1605290779
- map
- Procedural Map
- size
- 3000
- seed
- 1605290779
Server
srv.info()- address
- 212.22.93.117:28024
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 24 Oct 2026, 15:57 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 82/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 173 on average | 23/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 44/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 130 on average | 72/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 36/100 |
Quick answers
From the figures on this page.
Population
How does Rust START Server compare in the rankings?
Player hours over seven days put Rust START Server at #5,893, in the top 26% of the ranked set.
How many players does Rust START Server hold at once?
Current row: 0 players on Rust START Server, against 2 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 17:00 UTC, mean 1 players.
Server data
How smoothly does Rust START Server run?
The 48-hour average is 62 server fps, with a low of 25. Entity numbers reached 48,769, and that includes buildings, deployables and the rest. The memory field tops out at 1,909 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Rust START Server on?
Rust network protocol 2635 and build 168909 on Windows is what Rust START Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Rust START Server up, and what does its uptime show?
Rust START Server reports itself online at the current refresh. The uptime it reports puts the last restart about 11 hours ago. 83 of 96 hours up over the last 4 full days, or 86%. Rust Data logged it first on 24 October 2026.
Which location does Rust START Server run from?
There is no region published for Rust START Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 212.22.93.117:28024 is its address.
Map and rules
Which rules apply on Rust START Server, and what settings?
No gather rate appears in the name: Rust START Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Rust START Server selected?
The game generates the map on Rust START Server: procedural, size 3,000, seed 1605290779. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Rust START Server wipe, and on what schedule?
An estimate from the force wipe gives Rust START Server's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 4 days 13 hours ago. A monthly wipe schedule is published in its tags.
Tags and filters
Which lists on Rust Data hold Rust START Server, and which filters?
The Rust Data lists that Rust START Server fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on Rust START Server?
These tags are published by Rust START Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Rust START Server?
In Rust, F1 opens the console: type client.connect 212.22.93.117:28024. Launch Rust on this page does the same by opening the game through Steam and connecting.