Online EU 212.22.93.15:28024 checked 11m ago
Magic World #1 - Long (Classic x1 | Vanilla)
Connect
srv = rust.server("212.22.93.15:28025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 12 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 07:01 UTC23d ago | 9 | NaN | running | 1 |
| 1 | Fri 2 Oct, 11:29 UTC27d ago | 13 | held half | 3.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1615018777
- map
- Procedural Map
- size
- 4500
- seed
- 1615018777
Server
srv.info()- address
- 212.22.93.15:28024
- region
- EU
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 6 Oct 2026, 07:01 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 408/450 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 252/250 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 170 on average | 92/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 126/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 77/100 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 122 on average | 148/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Magic World #1 - Long (Classic x1 | Vanilla) rank?
On seven-day player hours Magic World #1 - Long (Classic x1 | Vanilla) is #1,959 overall and #763 in Europe, inside the top 9% of all ranked servers.
How full does Magic World #1 - Long (Classic x1 | Vanilla) run?
The sample now reads 1 players for Magic World #1 - Long (Classic x1 | Vanilla), out of 300 slots. Over the last seven days it averaged 2 players and peaked at 10. Peak hour in the last 48 hours: 13:00 UTC, mean 6 players.
Server facts
How well does Magic World #1 - Long (Classic x1 | Vanilla) perform?
Server fps over the last 48 hours averages 32; the floor is 19. The entity count peaked at 226,993, covering buildings, deployables and the rest of the world. Memory peaked at 5,317 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Magic World #1 - Long (Classic x1 | Vanilla) on?
Rust network protocol 2635 and build 168909 on Windows is what Magic World #1 - Long (Classic x1 | Vanilla) runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Magic World #1 - Long (Classic x1 | Vanilla), and is it online now?
Online is the state at the latest refresh for Magic World #1 - Long (Classic x1 | Vanilla). A restart about 10 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Magic World #1 - Long (Classic x1 | Vanilla) hosted?
With its EU tag, Magic World #1 - Long (Classic x1 | Vanilla) lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.22.93.15:28024.
Rules, settings, map
What rules and settings are recorded for Magic World #1 - Long (Classic x1 | Vanilla)?
The name carries the figure: Magic World #1 - Long (Classic x1 | Vanilla) runs 1x gather. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Plugins installed: Oxide. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
What is the map on Magic World #1 - Long (Classic x1 | Vanilla)?
The game generates the map on Magic World #1 - Long (Classic x1 | Vanilla): procedural, size 4,500, seed 1615018777. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Magic World #1 - Long (Classic x1 | Vanilla) wipe, and on what schedule?
The only wipe Magic World #1 - Long (Classic x1 | Vanilla) takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 23 days 5 hours ago. The tags list wipes as monthly.
What is wipe day on Magic World #1 - Long (Classic x1 | Vanilla) like?
Recent wipes averaged 11 players at their peak. Peak population on the latest wipe came 12 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which lists on Rust Data hold Magic World #1 - Long (Classic x1 | Vanilla), and which filters?
The Rust Data lists that Magic World #1 - Long (Classic x1 | Vanilla) fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Which meanings do the tags on Magic World #1 - Long (Classic x1 | Vanilla) hold?
The game's server browser reads these tags from Magic World #1 - Long (Classic x1 | Vanilla): gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it sits under Europe; jp0 (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Magic World #1 - Long (Classic x1 | Vanilla)?
The manual route: launch Rust, F1, then client.connect 212.22.93.15:28024. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://magic-world.gamestores.app is the website recorded for it.
