Offline 212.22.93.163:28024 checked 29d ago
islet
Connect
srv = rust.server("212.22.93.163:28025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 17:23 UTC30d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1850 · seed 1207113800
- map
- Procedural Map
- size
- 1850
- seed
- 1207113800
Server
srv.info()- address
- 212.22.93.163:28024
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 28 Sep 2026, 17:23 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 296/325 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 141/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 172 on average | 62/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 79/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 129 on average | 41/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 50/100 |
Quick answers
From the figures on this page.
Player counts
What position does islet take in the server rankings?
Rank #16,839 on seven-day player hours for islet, within the top 70% of all ranked servers.
How many players does islet hold at once?
islet returns no live count at this refresh, having last been seen 29 days 1 hours ago.
Server facts
Which Rust version is islet on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by islet. Steam updates your game for you, but the protocol must match to join.
How reliable is islet, and is it up?
Offline now for islet, last seen 29 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.
Where does islet sit?
For islet, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 212.22.93.163:28024.
Settings and map
What rules and settings are recorded for islet?
No gather rate appears in the name: islet. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on islet?
islet runs a procedural map of size 1,850 with seed 1207113800, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does islet wipe, and how often?
A single wipe each month, the force wipe, is all islet does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 30 days 15 hours ago. The tags list wipes as monthly.
On islet, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain islet?
On Rust Data, islet appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on islet?
These tags are published by islet and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join islet?
In Rust, F1 opens the console: type client.connect 212.22.93.163:28024. Launch Rust on this page does the same by opening the game through Steam and connecting.