Rust Data

rustdata.spaceservers212.22.93.183:28025.ipynb

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Online 212.22.93.183:28024 checked 8m ago

1_PveLife

monthly wipes

Connect

srv = rust.server("212.22.93.183:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 1 # peak 8
rank #3,015 # top 14%
last wipe 20d ago # monthly schedule
next wipe 7d 20h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 20hThu 5 Nov, 19:00 UTCFW force wipe
135d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 8 OctMon 5 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 6 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 13:26 UTC20d ago 9 NaN running 0
1 Mon 5 Oct, 21:50 UTC23d ago 4 NaN 2.6 days 3
2 Thu 1 Oct, 19:29 UTC FW27d ago 10 held half 4.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1605290779
Map of 1_PveLife
map
Procedural Map
size
5000
seed
1605290779
Open on RustMaps

Server

srv.info()
address
212.22.93.183:28024
region
–
max players
200
group limit
8, the default
wipe schedule
monthly
last wipe
8 Oct 2026, 13:26 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
PveLife-мирный Pve-сервер. Никаких PvP, рейдов и воровства: только спокойная и мирная игра. Перед игрой обязательно ознакомьтесь с правилами сервера: Телеграмм - https://t.me/+XqJ2pc1CKMBjNDRi ВКонтакте - https://vk.ru/club236976630 LOLKA - https://lolka.gg/y48a0q6Dz

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average249/300
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average184/250
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 175 on average88/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 159 on average158/400
4Rustopia.gg - US LargeNA · groups of 16+ · monthly · 134 on average132/200
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average111/150

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does 1_PveLife rank?

Rank #3,015 on seven-day player hours for 1_PveLife, within the top 14% of all ranked servers.

What population does 1_PveLife carry?

The sample now reads 0 players for 1_PveLife, out of 200 slots. Over the last seven days it averaged 1 players and peaked at 8. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 2 players.

Server data

How smoothly does 1_PveLife run?

The 48-hour average is 65 server fps, with a low of 35. The entity count peaked at 152,649, covering buildings, deployables and the rest of the world. Memory peaked at 3,790 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is 1_PveLife on?

Rust network protocol 2635 and build 168909 on Windows is what 1_PveLife runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 1_PveLife, and is it up?

1_PveLife reports itself online at the current refresh. The uptime it reports puts the last restart about 22 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 September 2026.

Where does 1_PveLife sit?

No region is published by 1_PveLife. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.22.93.183:28024.

Rules, settings, map

Which rules apply on 1_PveLife, and what settings?

The name 1_PveLife carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has 1_PveLife selected?

The game generates the map on 1_PveLife: procedural, size 5,000, seed 1605290779. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does 1_PveLife wipe?

Once a month 1_PveLife wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 20 days 9 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

On 1_PveLife, what happens on wipe day?

The average peak over recent wipes is 8 players. The crowd on the latest wipe topped out 6 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Which lists on Rust Data hold 1_PveLife, and which filters?

The Rust Data lists that 1_PveLife fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on 1_PveLife hold?

These tags are published by 1_PveLife and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to 1_PveLife?

Enter client.connect 212.22.93.183:28024 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp200
Max players The server lists 200 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,281 players 11,765 servers online