Online 212.22.93.57:28014 checked 11m ago
Rust START Server
Connect
srv = rust.server("212.22.93.57:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 16:09 UTC13d ago | 2 | NaN | running | 1 |
| 1 | Thu 1 Oct, 23:15 UTC FW26d ago | 2 | halved by day 7 | 13.7 days | 0 |
| 2 | Thu 1 Oct, 00:01 UTC27d ago | 2 | NaN | 1 days | 0 |
| 3 | Tue 29 Sep, 10:20 UTC29d ago | 2 | NaN | 1.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1449794684
- map
- Procedural Map
- size
- 2500
- seed
- 1449794684
Server
srv.info()- address
- 212.22.93.57:28014
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 15 Oct 2026, 16:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 217/300 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 182/250 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 175 on average | 83/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 145/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 134 on average | 141/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 104/150 |
Quick answers
From the figures on this page.
Population
How does Rust START Server compare in the rankings?
Rank #15,344 on seven-day player hours for Rust START Server, within the top 69% of all ranked servers.
How full does Rust START Server run?
Rust START Server reports 0 players at this refresh, with 15 slots configured. Over the last seven days it averaged 0 players.
Server data
How smoothly does Rust START Server run?
Server fps over the last 48 hours averages 62; the floor is 15. The entity count peaked at 32,486, covering buildings, deployables and the rest of the world. A high of 2,652 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Rust START Server run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Rust START Server. The protocol has to match before you can join, and Steam does the updating.
Is Rust START Server up, and what does its uptime show?
Rust START Server reports itself online at the current refresh. A restart about 13 days 4 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Rust START Server hosted?
No region is published by Rust START Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 212.22.93.57:28014.
Settings and map
Which rules apply on Rust START Server, and what settings?
No gather rate appears in the name: Rust START Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust START Server?
Rust START Server runs a procedural map of size 2,500 with seed 1449794684, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Rust START Server wipe?
The only wipe Rust START Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 13 days 7 hours ago, and that is the one in play. The tags list wipes as monthly.
On Rust START Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 7.
Lists and tags
Which lists on Rust Data hold Rust START Server, and which filters?
The Rust Data lists that Rust START Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on Rust START Server hold?
The game's server browser reads these tags from Rust START Server: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Rust START Server?
The manual route: launch Rust, F1, then client.connect 212.22.93.57:28014. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.