Online EU · fra 213.32.25.216:28515 checked 9m ago
[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked
Connect
srv = rust.server("213.32.25.216:28516")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 22:28 UTC6d ago | 1 | NaN | running | 0 |
| 1 | Tue 20 Oct, 09:58 UTC9d ago | 1 | held half | 2.5 days | 0 |
| 2 | Thu 1 Oct, 18:48 UTC FW27d ago | 0 | NaN | 18.6 days | 0 |
| 3 | Wed 23 Sep, 15:05 UTC36d ago | 2 | halved by day 2 | 8.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | UTG | UNITY TRAINING GROUND | FFA AK, DUELS, SCRIMS, AIM LAB, B | EU · groups of 5 · 5 on average | 7/120 |
| 1 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 729 on average | 1216/1500 |
| 2 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 219 on average | 396/500 |
| 3 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 84 on average | 165/400 |
| 4 | BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ | EU · groups of 5 · 1e+06x · weekly · 76 on average | 168/220 |
| 5 | R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 38 on average | 85/400 |
Quick answers
From the figures on this page.
Population data
What position does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked take in the server rankings?
On seven-day player hours [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is #11,145 overall and #2,331 in Europe, inside the top 50% of all ranked servers.
What population does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked carry?
The sample now reads 0 players for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 20:00 UTC, mean 2 players.
Server data
What does performance look like on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
Averaged over 48 hours: 256 server fps, never under 256. The entity count peaked at 1,321, covering buildings, deployables and the rest of the world. The memory field tops out at 4,087 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked on?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked runs. Steam updates your game for you, but the protocol must match to join.
Is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked up, and what does its uptime show?
[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked reports itself online at the current refresh. A restart about 6 days 17 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked hosted?
The EU tag places [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked in Europe, and its region code is fra. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 213.32.25.216:28515 is its address.
Rules, settings, map
Which rules apply on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, and what settings?
You will not find a gather rate in the string [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. 5 players is the maximum per group. minigames & battle royale is the game mode here, and battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked loaded?
Size 4,000, seed 1337: the procedural map on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. discord.heatline.gg is what the map name field says.
Wipes and dates
When does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked wipe, and how often?
No next wipe can be predicted for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 19 hours ago.
On [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags, lists
Which lists on Rust Data hold [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, and which filters?
The Rust Data lists that [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked fits are: EU Rust servers, Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
These tags are published by [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts5 (Group limit): No team may exceed 5; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rfra (Region code): fra is the region code recorded; ^e (Minigames): The format is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is provided; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?
In Rust, F1 opens the console: type client.connect 213.32.25.216:28515. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://heatline.gg.
