Offline 216.225.145.9:9075 checked 22d ago
Dad and Zeke Rust Server
Connect
srv = rust.server("216.225.145.9:9078")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 22:56 UTC24d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5499 · seed 1
- map
- Procedural Map
- size
- 5499
- seed
- 1
Server
srv.info()- address
- 216.225.145.9:9075
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 5 Oct 2026, 22:56 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 69/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 50/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 41/200 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 37 on average | 110/125 |
| 4 | [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 34 on average | 21/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 37/100 |
Quick answers
From the figures on this page.
Player counts
What position does Dad and Zeke Rust Server take in the server rankings?
Player hours over seven days put Dad and Zeke Rust Server at #13,774, in the top 62% of the ranked set.
What population does Dad and Zeke Rust Server carry?
The current row shows Dad and Zeke Rust Server offline; the last response was 22 days 23 hours ago.
Server facts
What is the Rust version on Dad and Zeke Rust Server?
The build is Rust network protocol 2634 and build 166652 on Linux, run by Dad and Zeke Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is Dad and Zeke Rust Server up, and what does its uptime show?
The latest sample has Dad and Zeke Rust Server offline, with a last sighting 22 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Dad and Zeke Rust Server sit?
No region is published by Dad and Zeke Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 216.225.145.9:9075 is its address.
Rules, settings, map
Which rules apply on Dad and Zeke Rust Server, and what settings?
The name Dad and Zeke Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has Dad and Zeke Rust Server selected?
The game generates the map on Dad and Zeke Rust Server: procedural, size 5,499, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Dad and Zeke Rust Server wipe, and on what schedule?
A single wipe each month, the force wipe, is all Dad and Zeke Rust Server does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 24 days ago. A monthly wipe schedule is published in its tags.
What is wipe day on Dad and Zeke Rust Server like?
The average peak over recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Dad and Zeke Rust Server, and which filters?
The Rust Data lists that Dad and Zeke Rust Server fits are: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Dad and Zeke Rust Server hold?
The game's server browser reads these tags from Dad and Zeke Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Dad and Zeke Rust Server?
Enter client.connect 216.225.145.9:9075 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.