Online 216.245.177.33:28015 checked 10m ago
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES
Connect
srv = rust.server("216.245.177.33:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 13:39 UTC27d ago | 2 | NaN | running | 1 |
| 1 | Thu 1 Oct, 18:07 UTC FW28d ago | 3 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 2045858959
- map
- Procedural Map
- size
- 4250
- seed
- 2045858959
Server
srv.info()- address
- 216.245.177.33:28015
- region
- –
- max players
- 30
- group limit
- 10 max
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 13:39 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 69/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 50/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 41/200 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 37 on average | 110/125 |
| 4 | [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 34 on average | 21/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 37/100 |
Quick answers
From the figures on this page.
Player counts
How does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES compare in the rankings?
Player hours over seven days put RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES at #15,290, in the top 69% of the ranked set.
What population does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES carry?
RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players.
Server data
What does performance look like on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
Averaged over 48 hours: 49 server fps, never under 39. Entity numbers reached 118,594, and that includes buildings, deployables and the rest. Memory peaked at 4,768 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES run?
Version Rust network protocol 2634 and build 166586 on Windows is reported by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. Steam updates your game for you, but the protocol must match to join.
How reliable is RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, and is it up?
The current sample puts RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES online. A restart about 14 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES sit?
No region is published by RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. Rust Data does not look up where the machine stands; it shows where a server says it is. 216.245.177.33:28015 is its address.
Map and rules
Which settings and rules does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES run?
No gather rate appears in the name: RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES. 10 players is the maximum per group. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES loaded?
The game generates the map on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: procedural, size 4,250, seed 2045858959. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES wipe?
A single wipe each month, the force wipe, is all RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 10 hours ago, and that is the one in play. The tags list wipes as monthly.
On RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES, what happens on wipe day?
The average peak over recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES appear among Rust Data lists and filters?
On Rust Data, RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES hold?
The game's server browser reads these tags from RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): The server lists 30 slots; ts10 (Group limit): Team size tops out at 10; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into RUSTY DUCK PVE |CONVOY|SPUTNIK|RAIDABLE BASES?
In Rust, F1 opens the console: type client.connect 216.245.177.33:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.