Offline NA 216.245.177.60:28015 checked 36d ago
PrimeCraze ZombieTown PvE Zombies
Connect
srv = rust.server("216.245.177.60:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 982227593
- map
- Procedural Map
- size
- 4250
- seed
- 982227593
Server
srv.info()- address
- 216.245.177.60:28015
- region
- NA
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 3 Sep 2026, 18:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 15/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 4/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 13/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 57/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 3/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 4/200 |
Quick answers
From the figures on this page.
Population data
How does PrimeCraze ZombieTown PvE Zombies compare in the rankings?
Player hours over the last seven days: #15,491 for PrimeCraze ZombieTown PvE Zombies, #1,586 in North America, within the top 69% of the ranked set.
How full does PrimeCraze ZombieTown PvE Zombies run?
PrimeCraze ZombieTown PvE Zombies returns no live count at this refresh, having last been seen 36 days 18 hours ago.
Server facts
What Rust version does PrimeCraze ZombieTown PvE Zombies run?
Rust network protocol 2633 and build 165217 on Windows is what PrimeCraze ZombieTown PvE Zombies runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is PrimeCraze ZombieTown PvE Zombies, and is it up?
The latest sample has PrimeCraze ZombieTown PvE Zombies offline, with a last sighting 36 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does PrimeCraze ZombieTown PvE Zombies run from?
With its NA tag, PrimeCraze ZombieTown PvE Zombies lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.245.177.60:28015.
Map and rules
Which rules apply on PrimeCraze ZombieTown PvE Zombies, and what settings?
No gather rate appears in the name: PrimeCraze ZombieTown PvE Zombies. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on PrimeCraze ZombieTown PvE Zombies?
The game generates the map on PrimeCraze ZombieTown PvE Zombies: procedural, size 4,250, seed 982227593. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does PrimeCraze ZombieTown PvE Zombies wipe, and on what schedule?
The next wipe for PrimeCraze ZombieTown PvE Zombies is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 55 days 16 hours ago. Its tags carry a monthly wipe schedule.
Lists and tags
Which Rust Data filters and lists contain PrimeCraze ZombieTown PvE Zombies?
These Rust Data lists include PrimeCraze ZombieTown PvE Zombies: Modded Rust servers, Rust PvE servers, Rust servers named for the undead and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on PrimeCraze ZombieTown PvE Zombies?
These tags are published by PrimeCraze ZombieTown PvE Zombies and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): Slot count: 30; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into PrimeCraze ZombieTown PvE Zombies?
The manual route: launch Rust, F1, then client.connect 216.245.177.60:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://primecrazezt.com.