Rust Data

rustdata.spaceservers216.39.240.13:28026.ipynb

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Online 216.39.240.13:28029 checked 8m ago

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]

50x weekly wipes moddedcarbonpve

Connect

srv = rust.server("216.39.240.13:28026")
print(srv.connect_command)

Right now

srv.summary()
players now 2/101 # 2% full
7-day average 1 # peak 4
rank #3,706 # top 17%
last wipe 6d ago # weekly schedule
next wipe 19h # Fri 30 Oct, 14:47 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 14:47 UTC, in 19h. # Every Friday at 14:47 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held60%else halves by day 1.5

Coming wipes

inatkind
019hFri 30 Oct, 14:47 UTCwipe
17d 0hThu 5 Nov, 19:00 UTCFW force wipe
27d 19hFri 6 Nov, 14:47 UTCwipe
314d 19hFri 13 Nov, 14:47 UTCwipe
421d 19hFri 20 Nov, 14:47 UTCwipe
528d 19hFri 27 Nov, 14:47 UTCwipe
635d 0hThu 3 Dec, 19:00 UTCFW force wipe
735d 19hFri 4 Dec, 14:47 UTCwipe

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 14:47 UTC6d ago 3 NaN running 0
1 Fri 16 Oct, 13:49 UTC13d ago 7 halved by day 2 7 days 1
2 Fri 9 Oct, 13:54 UTC20d ago 5 held half 7 days 1
3 Thu 1 Oct, 18:06 UTC FW28d ago 4 held half 7.8 days 2
4 Fri 25 Sep, 15:16 UTC34d ago 7 halved by day 1 6.1 days 2
5 Fri 18 Sep, 14:05 UTC41d ago 4 held half 7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 86329953
Map of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]
map
Procedural Map
size
5000
seed
86329953
Open on RustMaps

Server

srv.info()
address
216.39.240.13:28029
region
–
max players
101
group limit
8, the default
wipe schedule
weekly
last wipe
23 Oct 2026, 14:47 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average9/200
1[SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average2/50
2RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average5/101
3RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average8/101
4CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average5/100
5RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average6/100

Quick answers

From the figures on this page.

Population

How does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] compare in the rankings?

Rank #3,706 on seven-day player hours for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], within the top 17% of all ranked servers.

How many players does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] hold at once?

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] reports 2 players at this refresh, with 101 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 3 players.

Server facts

What does performance look like on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Averaged over 48 hours: 29 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 162,634 entities. A high of 4,851 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The build is Rust network protocol 2635 and build 168909 on Linux, run by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Steam updates your game for you, but the protocol must match to join.

Is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] up, and what does its uptime show?

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] reports itself online at the current refresh. A restart about 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 165 of 168, 98%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] sit?

No region is published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.39.240.13:28029.

Rules, settings, map

What rules and settings are recorded for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The name carries the figure: RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] runs 50x gather. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, rules, towns and jobs for roleplay. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The game generates the map on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: procedural, size 5,000, seed 86329953. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:47 UTC. On Friday 30 October at 14:47 UTC the next wipe is due. A new world was started 6 days 4 hours ago, and that is the one in play. The tags list wipes as weekly.

On RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?

Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 22 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 60% of the time. The drop under half arrived by day 1.5 in the other cases.

Tags and filters

Which Rust Data filters and lists contain RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

On Rust Data, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] appears in these lists: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

How should you read the server tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

These tags are published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp101 (Max players): 101 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

In Rust, F1 opens the console: type client.connect 216.39.240.13:28029. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.rust-gaming-nation.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp101
Max players 101 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^r
Roleplay Listed as a roleplay server.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,075 players 11,902 servers online