Online 216.39.240.13:28029 checked 8m ago
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]
Connect
srv = rust.server("216.39.240.13:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Friday 30 October, 14:47 UTC, in 19h. # Every Friday at 14:47 UTC · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 19h | Fri 30 Oct, 14:47 UTC | wipe |
| 1 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 7d 19h | Fri 6 Nov, 14:47 UTC | wipe |
| 3 | 14d 19h | Fri 13 Nov, 14:47 UTC | wipe |
| 4 | 21d 19h | Fri 20 Nov, 14:47 UTC | wipe |
| 5 | 28d 19h | Fri 27 Nov, 14:47 UTC | wipe |
| 6 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 35d 19h | Fri 4 Dec, 14:47 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 14:47 UTC6d ago | 3 | NaN | running | 0 |
| 1 | Fri 16 Oct, 13:49 UTC13d ago | 7 | halved by day 2 | 7 days | 1 |
| 2 | Fri 9 Oct, 13:54 UTC20d ago | 5 | held half | 7 days | 1 |
| 3 | Thu 1 Oct, 18:06 UTC FW28d ago | 4 | held half | 7.8 days | 2 |
| 4 | Fri 25 Sep, 15:16 UTC34d ago | 7 | halved by day 1 | 6.1 days | 2 |
| 5 | Fri 18 Sep, 14:05 UTC41d ago | 4 | held half | 7 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 86329953
- map
- Procedural Map
- size
- 5000
- seed
- 86329953
Server
srv.info()- address
- 216.39.240.13:28029
- region
- –
- max players
- 101
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 23 Oct 2026, 14:47 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA| | EU · groups of 10+ · 10x · weekly · 6 on average | 9/200 |
| 1 | [SEA] CrustyRusty | 10x PvE | EA · groups of 8+ · 10x · weekly · 5 on average | 2/50 |
| 2 | RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] | groups of 8+ · 100000x · weekly · 4 on average | 5/101 |
| 3 | RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr | EU · groups of 8+ · 100000x · weekly · 4 on average | 8/101 |
| 4 | CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS | NA · groups of 8+ · 1e+06x · weekly · 4 on average | 5/100 |
| 5 | RGN 100000x PvE [Events|Purge|Zombies|SkillTree] | NA · groups of 8+ · 100000x · weekly · 3 on average | 6/100 |
Quick answers
From the figures on this page.
Population
How does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] compare in the rankings?
Rank #3,706 on seven-day player hours for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], within the top 17% of all ranked servers.
How many players does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] hold at once?
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] reports 2 players at this refresh, with 101 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 3 players.
Server facts
What does performance look like on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Averaged over 48 hours: 29 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 162,634 entities. A high of 4,851 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
The build is Rust network protocol 2635 and build 168909 on Linux, run by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Steam updates your game for you, but the protocol must match to join.
Is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] up, and what does its uptime show?
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] reports itself online at the current refresh. A restart about 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 165 of 168, 98%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] sit?
No region is published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.39.240.13:28029.
Rules, settings, map
What rules and settings are recorded for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
The name carries the figure: RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] runs 50x gather. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, rules, towns and jobs for roleplay. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
The game generates the map on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: procedural, size 5,000, seed 86329953. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe?
The wipe rhythm for RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:47 UTC. On Friday 30 October at 14:47 UTC the next wipe is due. A new world was started 6 days 4 hours ago, and that is the one in play. The tags list wipes as weekly.
On RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?
Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 22 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 60% of the time. The drop under half arrived by day 1.5 in the other cases.
Tags and filters
Which Rust Data filters and lists contain RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
On Rust Data, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] appears in these lists: Modded Rust servers, Rust servers with more than 10x, Rust PvE servers, Rust roleplay servers and Rust servers named for the undead. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
How should you read the server tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
These tags are published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp101 (Max players): 101 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
In Rust, F1 opens the console: type client.connect 216.39.240.13:28029. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.rust-gaming-nation.com/ is the website recorded for it.
