Rust Data

rustdata.spaceservers216.39.240.33:28215.ipynb

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Offline 216.39.240.33:28210 checked 30d ago

Atlas Hub US Testing

weekly wipes moddedoxide

Connect

srv = rust.server("216.39.240.33:28215")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,859 # top 71%
last wipe 480d ago # weekly schedule
next wipe 2d 15h # Sun 1 Nov, 12:33 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Sunday 1 November, 12:33 UTC, in 2d 15h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Hello World
size
–
seed
–

Server

srv.info()
address
216.39.240.33:28210
region
– · us1
max players
100
group limit
30 max
wipe schedule
weekly
last wipe
6 Jul 2025, 12:33 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average3/50
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average128/999
2Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average22/150
3RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average5/200
4Together We Rust | Build ServerNA · groups of 8+ · 2 on average3/125
5Builders Like UsNA · groups of 32+ · monthly · 2 on average0/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Atlas Hub US Testing rank?

Player hours over seven days put Atlas Hub US Testing at #16,859, in the top 71% of the ranked set.

How many players does Atlas Hub US Testing hold at once?

The current row shows Atlas Hub US Testing offline; the last response was 30 days 1 hours ago.

Server data

What Rust version does Atlas Hub US Testing run?

Rust network protocol 2633 and build 125476 on Linux is what Atlas Hub US Testing runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Atlas Hub US Testing, and is it up?

Atlas Hub US Testing is offline at this refresh; the last response came 30 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 26 September 2026.

In which location is Atlas Hub US Testing hosted?

No region tag is published by Atlas Hub US Testing, though its name points to North America; the region code is us1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.39.240.33:28210.

Map and rules

What rules and settings are recorded for Atlas Hub US Testing?

No gather rate appears in the name: Atlas Hub US Testing. The cap on a group is 30 players. Recorded as minigames & battle royale, battle royale, arenas, parkour, Bedwars. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Wipes and dates

When does Atlas Hub US Testing wipe, and how often?

Expect an estimate: Atlas Hub US Testing's next wipe is projected from weekly: 7 days after its last wipe. The schedule puts the next wipe on Sunday 1 November at 12:33 UTC. The world it runs now was generated 480 days 8 hours ago. A weekly wipe schedule is published in its tags.

Lists and tags

Which lists on Rust Data hold Atlas Hub US Testing, and which filters?

On Rust Data, Atlas Hub US Testing appears in these lists: Modded Rust servers, Rust aim training servers, Rust battlefield servers, Servers with build or creative tags, Rust creative servers, listed and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on Atlas Hub US Testing hold?

The game's server browser reads these tags from Atlas Hub US Testing: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts30 (Group limit): No team may exceed 30; v2633 (Protocol): To join, your game must run protocol 2633; cs125476 (Build): Recorded game build: 125476; ptrak (Networking): Standard network layer for Rust: RakNet; $rus1 (Region code): Region code in the data: us1; ^w (Weekly): The interval is one week; ^c (Creative): Creative sandbox: gathering is off, building is open; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^i (Battlefield): High rates and kits, for fast PvP; ^j (Battle royale): Fight as the zone closes in, after looting; ^k (Build server): A place to design and practise bases; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; US (Custom tag): A plugin or the owner added this; standard Rust does not define it; rustmaps (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Atlas Hub US Testing?

In Rust, F1 opens the console: type client.connect 216.39.240.33:28210. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts30
Group limit No team may exceed 30.
v2633
Protocol To join, your game must run protocol 2633.
cs125476
Build Recorded game build: 125476.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus1
Region code Region code in the data: us1.

Wipe schedule

^w
Weekly The interval is one week.

Gameplay

^c
Creative Creative sandbox: gathering is off, building is open.
^e
Minigames Runs minigames such as arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you for aim and PvP practice.
^i
Battlefield High rates and kits, for fast PvP.
^j
Battle royale Fight as the zone closes in, after looting.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

US
Custom tag A plugin or the owner added this; standard Rust does not define it.
rustmaps
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,516 players 11,835 servers online