Online 216.39.240.61:29012 checked 12m ago
Prop Hunt
Connect
srv = rust.server("216.39.240.61:29025")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · icefuse.net
rust.servers(operator="icefuse.net").sort_values("players")
30 servers publish a icefuse.net hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 42/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 40/200 |
Quick answers
From the figures on this page.
Player counts
How does Prop Hunt compare in the rankings?
Rank #12,898 on seven-day player hours for Prop Hunt, within the top 58% of all ranked servers.
How many players does Prop Hunt hold at once?
Current row: 0 players on Prop Hunt, against 128 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 14:00 UTC, mean 1 players.
Server facts
How smoothly does Prop Hunt run?
Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 3,644 entities. Memory peaked at 2,494 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Prop Hunt?
Rust network protocol 2635 and build 168909 on Linux is what Prop Hunt runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Prop Hunt, and is it up?
Online is the state at the latest refresh for Prop Hunt. A restart about 5 days 8 hours ago is what its reported uptime implies. Over the last 5 full days the hours up number 119 of 120, 99%. The first row Rust Data holds for it is dated 24 October 2026.
Which location does Prop Hunt run from?
There is no region published for Prop Hunt. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.39.240.61:29012.
Settings and map
What rules and settings are recorded for Prop Hunt?
The name Prop Hunt carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. The VAC field reads off.
Which map has Prop Hunt loaded?
Size 6,000, seed 1337: the procedural map on Prop Hunt, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe data
On what schedule does Prop Hunt wipe?
The record for Prop Hunt holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 12 hours ago.
Tags, lists
Where does Prop Hunt appear among Rust Data lists and filters?
These Rust Data lists include Prop Hunt: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Who operates Prop Hunt?
The same operator most likely runs Prop Hunt and 29 other servers we track, as all publish a icefuse.net hostname.
Which meanings do the tags on Prop Hunt hold?
Read by the game's server browser, the tags Prop Hunt publishes are: gmrust (Game mode): Survival play, standard Rust; mp128 (Max players): Slot count: 128; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Prop Hunt?
The manual route: launch Rust, F1, then client.connect 216.39.240.61:29012. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.