Online NA · us1 216.39.240.63:28049 checked 12m ago
POKeRUSt
Connect
srv = rust.server("216.39.240.63:28046")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:38 UTC FW28d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 51/200 |
| 1 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 37 on average | 108/125 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 44/200 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 32/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 38/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 18/200 |
Quick answers
From the figures on this page.
Population
What position does POKeRUSt take in the server rankings?
On seven-day player hours POKeRUSt is #6,843 overall and #1,071 in North America, inside the top 31% of all ranked servers.
How full does POKeRUSt run?
POKeRUSt reports 0 players at this refresh, with 160 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 1 players.
Server data
How well does POKeRUSt perform?
The 48-hour average is 7 server fps, with a low of 5. Entity numbers reached 72,400, and that includes buildings, deployables and the rest. A high of 2,428 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on POKeRUSt?
Rust network protocol 2635 and build 168909 on Linux is what POKeRUSt runs. Steam updates your game for you, but the protocol must match to join.
Is POKeRUSt up, and what does its uptime show?
The current sample puts POKeRUSt online. The uptime it reports puts the last restart about 14 hours ago. 143 of 168 hours up over the last 7 full days, or 85%. Rust Data logged it first on 13 September 2026.
Which location does POKeRUSt run from?
The NA tag places POKeRUSt in North America, and its region code is us1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 216.39.240.63:28049 is its address.
Map and rules
What rules and settings are recorded for POKeRUSt?
No gather rate appears in the name: POKeRUSt. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, roleplay with towns, jobs and rules. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has POKeRUSt selected?
Size 3,000, seed 648947266: the procedural map on POKeRUSt, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipes and dates
When does POKeRUSt wipe, and how often?
Once a month POKeRUSt wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 28 days 6 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on POKeRUSt like?
The average peak over recent wipes is 3 players. 1 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold POKeRUSt, and which filters?
The Rust Data lists that POKeRUSt fits are: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on POKeRUSt?
Read by the game's server browser, the tags POKeRUSt publishes are: gmrust (Game mode): Survival play, standard Rust; mp160 (Max players): 160 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus1 (Region code): us1 is the region code recorded; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to POKeRUSt?
The manual route: launch Rust, F1, then client.connect 216.39.240.63:28049. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.