Rust Data

rustdata.spaceservers217.114.180.19:28027.ipynb

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Online 217.114.180.19:28025 checked 13m ago

[RU] #2 HMAORUST|HARDCORE

teams off biweekly wipes moddedoxidehardcore

Connect

srv = rust.server("217.114.180.19:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 1
rank #8,662 # top 39%
last wipe 8d ago # biweekly schedule
next wipe 5d 16h # Wed 4 Nov, 09:20 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Wednesday 4 November, 09:20 UTC, in 5d 16h. # Its biweekly schedule tag · low confidence

usual gap5.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
05d 16hWed 4 Nov, 09:20 UTCwipe
17d 1hThu 5 Nov, 19:00 UTCFW force wipe
219d 16hWed 18 Nov, 09:20 UTCwipe
333d 16hWed 2 Dec, 09:20 UTCwipe
435d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 09:20 UTC8d ago 1 NaN running 0
1 Thu 15 Oct, 19:06 UTC13d ago 1 halved by day 2 5.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 0
No map picture published
map
Procedural Map
size
4500
seed
–

Server

srv.info()
address
217.114.180.19:28025
region
–
max players
150
group limit
teams off
wipe schedule
biweekly
last wipe
21 Oct 2026, 12:35 UTC
hostname
–
first seen
4 Oct 2026

About this server · in its own words

print(srv.description)
Сервер HMAORUST|HERDCORE. Размер карты на данный вайп 4500. Вайп краты каждые две недели в пятницу в 00:00. Глобал вайп каждый первый четверг месяца Читеры, хакеры, софтеры, багоюзеры будут улетать в бан пожизненно. Токсики отлетают на месяц. Увеличен световой день: 75 - минут, ночь - 3 минуты.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average8/200
1RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 9 on average13/200
2[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average0/50
3РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average7/200
4#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average4/300
5[EU/SWE] Playstar - SOLO - HARDCOREEU · no group limit · biweekly · 2 on average0/50

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [RU] #2 HMAORUST|HARDCORE rank?

Over the last seven days [RU] #2 HMAORUST|HARDCORE sits at #8,662 on player hours, in the top 39% of ranked servers.

How many players does [RU] #2 HMAORUST|HARDCORE hold at once?

[RU] #2 HMAORUST|HARDCORE reports 0 players at this refresh, with 150 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 05:00 UTC is the busiest, at 0 players.

Server facts

How well does [RU] #2 HMAORUST|HARDCORE perform?

The 48-hour average is 222 server fps, with a low of 174. Buildings, deployables and all else in the world took the count as high as 115,322 entities. Memory peaked at 3,863 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [RU] #2 HMAORUST|HARDCORE?

Version Rust network protocol 2635 and build 168909 on Linux is reported by [RU] #2 HMAORUST|HARDCORE. The protocol has to match before you can join, and Steam does the updating.

How reliable is [RU] #2 HMAORUST|HARDCORE, and is it online now?

The current sample puts [RU] #2 HMAORUST|HARDCORE online. Count back 16 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 4 October 2026.

In which location is [RU] #2 HMAORUST|HARDCORE hosted?

No region tag is published by [RU] #2 HMAORUST|HARDCORE, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 217.114.180.19:28025.

Rules, settings, map

Which settings and rules does [RU] #2 HMAORUST|HARDCORE run?

You will not find a gather rate in the string [RU] #2 HMAORUST|HARDCORE. No group limit is published. hardcore is the game mode here, and The hardest mode Facepunch ships. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on [RU] #2 HMAORUST|HARDCORE?

A procedural map of size 4,500 runs on [RU] #2 HMAORUST|HARDCORE, generated by the game.

Wipes and dates

On what schedule does [RU] #2 HMAORUST|HARDCORE wipe?

Too few wipes are on record for [RU] #2 HMAORUST|HARDCORE to confirm its schedule, so the tag drives the prediction. On Wednesday 4 November at 09:20 UTC the next wipe is due. This world was created 8 days 4 hours ago. The tags list a two-weekly wipe cycle.

On [RU] #2 HMAORUST|HARDCORE, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 2 in the other cases.

Tags, lists

Which Rust Data filters and lists contain [RU] #2 HMAORUST|HARDCORE?

The Rust Data lists that [RU] #2 HMAORUST|HARDCORE fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on [RU] #2 HMAORUST|HARDCORE hold?

The game's server browser reads these tags from [RU] #2 HMAORUST|HARDCORE: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp150 (Max players): The server lists 150 slots; ts0 (Group limit): No teams: the setting is disabled; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^h (Hardcore): Hardcore mode from Facepunch: harsher survival, fewer helpers; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into [RU] #2 HMAORUST|HARDCORE?

The manual route: launch Rust, F1, then client.connect 217.114.180.19:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^b,^h,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp150
Max players The server lists 150 slots.
ts0
Group limit No teams: the setting is disabled.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: harsher survival, fewer helpers.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,467 players 11,887 servers online