Rust Data

rustdata.spaceservers217.146.80.170:28015.ipynb

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Online 217.146.80.170:28210 checked 13m ago

APOCALYPSE ZOMBIES

monthly wipes moddedoxidepve

Connect

srv = rust.server("217.146.80.170:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 5
rank #5,111 # top 23%
last wipe 28d ago # monthly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5220:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:53 UTC FW28d ago 6 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1414978761
Map of APOCALYPSE ZOMBIES
map
Custom Map
size
3000
seed
1414978761

Server

srv.info()
address
217.146.80.170:28210
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:53 UTC
hostname
–
first seen
30 Sep 2026

About this server · in its own words

print(srv.description)
>>>Welcome to The Apocalypse<<< • An Extreme Zombie Survival Experience. • Monthly Wipes - Custom Maps - Premium Plugins • Automated Rail Network - Zombie Bosses - NO VIP or Pay2Win • Builders Paradise - Fast Performance - Active Admins • Rustwood City - Heli Spawns - Shop - Events • + lots and lots of Undead Zombies....

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average50/300
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average33/200
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average34/200
3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average82/100
4[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average23/100
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average19/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does APOCALYPSE ZOMBIES rank?

Over the last seven days APOCALYPSE ZOMBIES sits at #5,111 on player hours, in the top 23% of ranked servers.

How many players does APOCALYPSE ZOMBIES hold at once?

APOCALYPSE ZOMBIES reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 5. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 1 players.

About the server

How smoothly does APOCALYPSE ZOMBIES run?

Averaged over 48 hours: 119 server fps, never under 72. The entity count peaked at 85,916, covering buildings, deployables and the rest of the world. Memory peaked at 3,169 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is APOCALYPSE ZOMBIES on?

Rust network protocol 2635 and build 168909 on Windows is what APOCALYPSE ZOMBIES runs. The protocol has to match before you can join, and Steam does the updating.

Is APOCALYPSE ZOMBIES up, and what does its uptime show?

APOCALYPSE ZOMBIES reports itself online at the current refresh. The uptime it reports puts the last restart about 10 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 30 September 2026.

In which location is APOCALYPSE ZOMBIES hosted?

For APOCALYPSE ZOMBIES, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 217.146.80.170:28210 is its address.

Rules, settings, map

What rules and settings are recorded for APOCALYPSE ZOMBIES?

You will not find a gather rate in the string APOCALYPSE ZOMBIES. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on APOCALYPSE ZOMBIES?

APOCALYPSE ZOMBIES runs a procedural map of size 3,000 with seed 1414978761, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipes and dates

When does APOCALYPSE ZOMBIES wipe, and how often?

Once a month APOCALYPSE ZOMBIES wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 28 days 1 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on APOCALYPSE ZOMBIES like?

Recent wipes averaged 6 players at their peak. The crowd on the latest wipe topped out 2 hours after it began.

Tags and filters

Which lists on Rust Data hold APOCALYPSE ZOMBIES, and which filters?

These Rust Data lists include APOCALYPSE ZOMBIES: Modded Rust servers, Rust PvE servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on APOCALYPSE ZOMBIES hold?

Read by the game's server browser, the tags APOCALYPSE ZOMBIES publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into APOCALYPSE ZOMBIES?

In Rust, F1 opens the console: type client.connect 217.146.80.170:28210. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/4g7Va88eMn is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,326 players 11,886 servers online