Rust Data

rustdata.spaceservers23.94.252.8:28017.ipynb

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Offline 23.94.252.8:28015 checked 1d ago

Rust Update Check

moddedcarbon

Connect

srv = rust.server("23.94.252.8:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #11,102 # top 50%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75104:0005:0006:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 481516
Map of Rust Update Check
map
Custom Map
size
3500
seed
481516

Server

srv.info()
address
23.94.252.8:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 17:24 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 162 on average35/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average50/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average39/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
5CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

Quick answers

From the figures on this page.

Population data

What position does Rust Update Check take in the server rankings?

Rank #11,102 on seven-day player hours for Rust Update Check, within the top 50% of all ranked servers.

What population does Rust Update Check carry?

The current row shows Rust Update Check offline; the last response was 42 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 07:00 UTC is the busiest, at 1 players.

Server facts

How well does Rust Update Check perform?

Server fps over the last 48 hours averages 129; the floor is 111. The entity count peaked at 56,715, covering buildings, deployables and the rest of the world. The memory field tops out at 1,977 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rust Update Check on?

Rust network protocol 2635 and build 168909 on Windows is what Rust Update Check runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Update Check, and is it up?

Rust Update Check is offline at this refresh; the last response came 42 hours ago. The uptime it reports puts the last restart about 1 hours ago. Uptime of 0% across the last 1 full day: 0 hours of 24. The first row Rust Data holds for it is dated 26 October 2026.

Where does Rust Update Check sit?

No region is published by Rust Update Check. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 23.94.252.8:28015.

Map and rules

Which rules apply on Rust Update Check, and what settings?

No gather rate appears in the name: Rust Update Check. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. The VAC field reads off.

Which map has Rust Update Check selected?

Rust Update Check runs a procedural map of size 3,500 with seed 481516, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.

Wipe data

When does Rust Update Check wipe, and on what schedule?

The record for Rust Update Check holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 2 days 7 hours ago.

Tags and filters

Where does Rust Update Check appear among Rust Data lists and filters?

The Rust Data lists that Rust Update Check fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Rust Update Check?

Read by the game's server browser, the tags Rust Update Check publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Rust Update Check?

In Rust, F1 opens the console: type client.connect 23.94.252.8:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,284 players 11,675 servers online