Rust Data

rustdata.spaceservers24.23.172.255:28017.ipynb

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Offline 24.23.172.255:28015 checked 14h ago

RustNK Test Server

teams off moddedcarbonhardcore

Connect

srv = rust.server("24.23.172.255:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #10,174 # top 46%
last wipe 23h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75119:0021:0023:0001:0003:0005:00Wiped Tue 27 Oct, 19:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct16 Oct22 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 19:01 UTC1d ago NaN NaN running 0
1 Mon 26 Oct, 05:17 UTC2d ago 1 NaN 1.6 days 1
2 Tue 20 Oct, 22:25 UTC7d ago 0 NaN 5.3 days 0
3 Thu 15 Oct, 02:09 UTC13d ago 1 NaN 5.8 days 0
4 Tue 13 Oct, 21:32 UTC14d ago 1 NaN 1.2 days 1
5 Wed 30 Sep, 22:46 UTC27d ago 1 NaN 12.9 days 0
6 Wed 30 Sep, 04:19 UTC28d ago 1 NaN 0.8 days 0
7 Tue 29 Sep, 18:06 UTC29d ago 1 NaN 0.4 days 0
8 Thu 17 Sep, 21:59 UTC40d ago 0 NaN 11.8 days 0
9 Tue 15 Sep, 21:46 UTC42d ago 0 NaN 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
24.23.172.255:28015
region
–
max players
10
group limit
teams off
wipe schedule
–
last wipe
27 Oct 2026, 20:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average1/100
1Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average1/50
2Alone & AfraidOC · no group limit · biweekly · 2 on average1/50
3[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average2/50
4TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average1/100
5ShockRust | Blue | NoLimitno group limit · 157 on average205/500

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustNK Test Server rank?

Over the last seven days RustNK Test Server sits at #10,174 on player hours, in the top 46% of ranked servers.

How many players does RustNK Test Server hold at once?

RustNK Test Server returns no live count at this refresh, having last been seen 14 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.

Server facts

Which Rust version is RustNK Test Server on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by RustNK Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is RustNK Test Server, and is it online now?

Offline now for RustNK Test Server, last seen 14 hours ago. Uptime of 14% across the last 7 full days: 23 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does RustNK Test Server run from?

There is no region published for RustNK Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 24.23.172.255:28015 is its address.

Map and rules

What rules and settings are recorded for RustNK Test Server?

You will not find a gather rate in the string RustNK Test Server. Group limits do not appear in its data. Recorded as hardcore, Facepunch's most punishing mode. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on RustNK Test Server?

A procedural map runs on RustNK Test Server, generated by the game.

Wipe schedule

When does RustNK Test Server wipe, and how often?

Irregular wipe times on RustNK Test Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 23 hours ago, and that is the one in play.

What is wipe day on RustNK Test Server like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which lists on Rust Data hold RustNK Test Server, and which filters?

These Rust Data lists include RustNK Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 24 hours.

Which meanings do the tags on RustNK Test Server hold?

These tags are published by RustNK Test Server and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp10 (Max players): 10 slots in total; ts0 (Group limit): No teams: the setting is disabled; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into RustNK Test Server?

Enter client.connect 24.23.172.255:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp10
Max players 10 slots in total.
ts0
Group limit No teams: the setting is disabled.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online