Rust Data

rustdata.spaceservers24.66.56.92:28017.ipynb

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Offline 24.66.56.92:28015 checked 3h ago

Skid Row PvE

moddedcarbonpve

Connect

srv = rust.server("24.66.56.92:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/51 # 2% full
7-day average 1 # peak 1
rank #9,141 # top 41%
last wipe 5h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75117:0018:0014:0015:00Wiped Tue 27 Oct, 17:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 11

The first 48 hours of its last wipes

Mon 19 OctFri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 14:14 UTC5h ago NaN NaN running 1
1 Tue 27 Oct, 17:34 UTC1d ago NaN NaN NaN 1
2 Mon 19 Oct, 03:42 UTC9d ago 1 held half 8.6 days 1
3 Fri 16 Oct, 15:17 UTC12d ago 1 NaN 2.5 days 1
4 Fri 2 Oct, 14:21 UTC26d ago 1 halved by day 11 14 days 0
5 Tue 29 Sep, 14:37 UTC29d ago 1 held half 3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
24.66.56.92:28015
region
–
max players
51
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 14:14 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average23/200
1CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average6/50
2CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average9/30
3BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average4/200
4BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average2/200
5CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average2/30

Quick answers

From the figures on this page.

Player counts

What position does Skid Row PvE take in the server rankings?

Over the last seven days Skid Row PvE sits at #9,141 on player hours, in the top 41% of ranked servers.

How full does Skid Row PvE run?

The current row shows Skid Row PvE offline; the last response was 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 1 players.

About the server

What is the Rust version on Skid Row PvE?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Skid Row PvE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Skid Row PvE, and is it up?

Skid Row PvE is offline at this refresh; the last response came 3 hours ago. 13 of 168 hours up over the last 7 full days, or 8%. Rust Data logged it first on 19 September 2026.

Which location does Skid Row PvE run from?

No region is published by Skid Row PvE. Rust Data does not look up where the machine stands; it shows where a server says it is. 24.66.56.92:28015 is its address.

Map and rules

What rules and settings are recorded for Skid Row PvE?

You will not find a gather rate in the string Skid Row PvE. Eight players per group: that is the game's default, and it applies here. Game mode build & creative, with this note: no gathering, just sandbox building. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.

Wipe schedule

When does Skid Row PvE wipe, and on what schedule?

No next wipe can be predicted for Skid Row PvE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 hours ago.

On Skid Row PvE, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 20 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The drop under half arrived by day 11 in the other cases.

Tags and filters

Where does Skid Row PvE appear among Rust Data lists and filters?

These Rust Data lists include Skid Row PvE: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Skid Row PvE hold?

These tags are published by Skid Row PvE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp51 (Max players): Slot count: 51; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^c (Creative): Build freely, with no gathering: sandbox mode; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Skid Row PvE?

Enter client.connect 24.66.56.92:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp51,ptrak,$r?,v2635,^z,^y,^c,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp51
Max players Slot count: 51.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^c
Creative Build freely, with no gathering: sandbox mode.
^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online