Rust Data

rustdata.spaceservers3.27.171.255:29017.ipynb

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Offline EU 3.27.171.255:29015 checked 21d ago

Test Server | Red Lava World

monthly wipes vanillapve

Connect

srv = rust.server("3.27.171.255:29017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,967 # top 71% · #2522 in EU
last wipe 21d ago # monthly schedule
next wipe 8d 15h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of Test Server | Red Lava World
map
Custom Map
size
3000
seed
1337

Server

srv.info()
address
3.27.171.255:29015
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
6 Oct 2026, 18:59 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average11/200
1[EU] RustID Pure PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 11 on average3/150
2Rust4Noobs | PvE | No decay Monthly | No BP WipeEU · groups of 100+ · monthly · 8 on average6/100
3Wastelands Noob Friendly PvE [EU]EU · groups of 8+ · monthly · 8 on average2/100
4[RU][PVE] Big mother family [classic]EU · groups of 8+ · monthly · 8 on average1/40
5[EU] PureRust | PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 7 on average2/150

Quick answers

From the figures on this page.

Population

What position does Test Server | Red Lava World take in the server rankings?

Ranked #15,967 on seven-day player hours, Test Server | Red Lava World is #2,522 in Europe and in the top 71% of all ranked servers.

What population does Test Server | Red Lava World carry?

Test Server | Red Lava World returns no live count at this refresh, having last been seen 21 days 5 hours ago.

Server data

What Rust version does Test Server | Red Lava World run?

The build is Rust network protocol 2634 and build 166652 on Linux, run by Test Server | Red Lava World. The protocol has to match before you can join, and Steam does the updating.

Is Test Server | Red Lava World up, and what does its uptime show?

Offline now for Test Server | Red Lava World, last seen 21 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 6 October 2026.

In which location is Test Server | Red Lava World hosted?

The EU tag is what Test Server | Red Lava World uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 3.27.171.255:29015.

Map and rules

What rules and settings are recorded for Test Server | Red Lava World?

You will not find a gather rate in the string Test Server | Red Lava World. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. The server browser lists it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has Test Server | Red Lava World loaded?

Size 3,000, seed 1337: the procedural map on Test Server | Red Lava World, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipe schedule

On what schedule does Test Server | Red Lava World wipe?

The next wipe for Test Server | Red Lava World is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 21 days 8 hours ago. A monthly wipe schedule is published in its tags.

Tags and filters

Which Rust Data filters and lists contain Test Server | Red Lava World?

On Rust Data, Test Server | Red Lava World appears in these lists: EU Rust servers, Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Test Server | Red Lava World hold?

These tags are published by Test Server | Red Lava World and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): No player-versus-player combat; the danger comes from the world; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Test Server | Red Lava World?

Enter client.connect 3.27.171.255:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/hJyfSwu8vy.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,785 players 11,617 servers online