Online EU 31.134.134.165:28017 checked 14m ago
[SPB] Main Classic
Connect
srv = rust.server("31.134.134.165:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:58 UTC FW27d ago | 13 | NaN | running | 4 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 505918
- map
- Procedural Map
- size
- 3750
- seed
- 505918
Server
srv.info()- address
- 31.134.134.165:28017
- region
- EU
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:58 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 431/450 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 259/300 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 169 on average | 89/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 152/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 86/100 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 122 on average | 138/300 |
Quick answers
From the figures on this page.
Player counts
What position does [SPB] Main Classic take in the server rankings?
Player hours over the last seven days: #2,581 for [SPB] Main Classic, #993 in Europe, within the top 12% of the ranked set.
What population does [SPB] Main Classic carry?
The sample now reads 3 players for [SPB] Main Classic, out of 200 slots. Over the last seven days it averaged 1 players and peaked at 5. Peak hour in the last 48 hours: 20:00 UTC, mean 4 players.
About the server
How well does [SPB] Main Classic perform?
The 48-hour average is 172 server fps, with a low of 131. Buildings, deployables and all else in the world took the count as high as 90,543 entities. The memory field tops out at 2,685 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is [SPB] Main Classic on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [SPB] Main Classic. The protocol has to match before you can join, and Steam does the updating.
How reliable is [SPB] Main Classic, and is it up?
[SPB] Main Classic reports itself online at the current refresh. The uptime it reports puts the last restart about 7 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [SPB] Main Classic hosted?
In Europe, [SPB] Main Classic lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 31.134.134.165:28017 is its address.
Map and rules
What rules and settings are recorded for [SPB] Main Classic?
No gather rate appears in the name: [SPB] Main Classic. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
Which map has [SPB] Main Classic selected?
The game generates the map on [SPB] Main Classic: procedural, size 3,750, seed 505918. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does [SPB] Main Classic wipe?
A single wipe each month, the force wipe, is all [SPB] Main Classic does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 19 hours ago. A monthly wipe schedule is published in its tags.
On [SPB] Main Classic, what happens on wipe day?
Recent wipes averaged 13 players at their peak. The crowd on the latest wipe topped out 22 hours after it began.
Lists and tags
Which lists on Rust Data hold [SPB] Main Classic, and which filters?
The Rust Data lists that [SPB] Main Classic fits are: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [SPB] Main Classic?
Read by the game's server browser, the tags [SPB] Main Classic publishes are: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join [SPB] Main Classic?
In Rust, F1 opens the console: type client.connect 31.134.134.165:28017. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://spbmain.su.
