Offline 31.57.56.196:28015 checked 29d ago
Test1 Server
Connect
srv = rust.server("31.57.56.196:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.57.56.196:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 16:10 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 162 on average | 30/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9/200 |
| 5 | CSL Scenery Budget Test | groups of 8+ · 85 on average | 0/500 |
Quick answers
From the figures on this page.
Population
How does Test1 Server compare in the rankings?
Rank #14,545 on seven-day player hours for Test1 Server, within the top 61% of all ranked servers.
How many players does Test1 Server hold at once?
Offline now for Test1 Server, with the last sample 29 days 13 hours ago.
Server data
What is the Rust version on Test1 Server?
Rust network protocol 2633 and build 163794 on Windows is what Test1 Server runs. The protocol has to match before you can join, and Steam does the updating.
Is Test1 Server up, and what does its uptime show?
Test1 Server is offline at this refresh; the last response came 29 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 28 September 2026.
Which location does Test1 Server run from?
For Test1 Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 31.57.56.196:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Test1 Server?
No gather rate appears in the name: Test1 Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has Test1 Server loaded?
The game generates its map: procedural, on Test1 Server.
Wipe data
When does Test1 Server wipe, and on what schedule?
Too few wipes are on record for Test1 Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 36 days 9 hours ago.
Lists and tags
Which Rust Data filters and lists contain Test1 Server?
These Rust Data lists include Test1 Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Test1 Server?
The game's server browser reads these tags from Test1 Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Test1 Server?
The manual route: launch Rust, F1, then client.connect 31.57.56.196:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.