Rust Data

rustdata.spaceservers37.135.183.118:28017.ipynb

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Offline 37.135.183.118:28015 checked 22d ago

#1

monthly wipes

Connect

srv = rust.server("37.135.183.118:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,967 # top 71%
last wipe 27d ago # monthly schedule
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.135.183.118:28015
region
–
max players
5
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:50 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average266/300
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 166 on average116/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average158/400
4Rustopia.gg - US LargeNA · groups of 16+ · monthly · 128 on average58/200
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 126 on average90/125

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does #1 rank?

Rank #15,967 on seven-day player hours for #1, within the top 71% of all ranked servers.

How many players does #1 hold at once?

#1 returns no live count at this refresh, having last been seen 22 days 12 hours ago.

Server facts

What Rust version does #1 run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by #1. The protocol has to match before you can join, and Steam does the updating.

How reliable is #1, and is it up?

#1 is offline at this refresh; the last response came 22 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 6 October 2026.

Which location does #1 run from?

For #1, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 37.135.183.118:28015.

Map and rules

What rules and settings are recorded for #1?

You will not find a gather rate in the string #1. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has #1 loaded?

The game generates its map: procedural, on #1.

Wipe schedule

When does #1 wipe, and how often?

Expect an estimate: #1's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 20 hours ago. The tags list wipes as monthly.

Lists and tags

Which Rust Data filters and lists contain #1?

On Rust Data, #1 appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on #1?

These tags are published by #1 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to #1?

Enter client.connect 37.135.183.118:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,772 players 11,856 servers online