Rust Data

rustdata.spaceservers37.135.183.49:28017.ipynb

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Offline 37.135.183.49:28015 checked 22d ago

#1

monthly wipes

Connect

srv = rust.server("37.135.183.49:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,782 # top 61%
last wipe 27d ago # monthly schedule
next wipe 7d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
37.135.183.49:28015
region
–
max players
5
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:50 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average121/200
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average75/200
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average23/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average82/400
4Rustopia.gg - US LargeNA · groups of 16+ · monthly · 132 on average144/200
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average61/100

Quick answers

From the figures on this page.

Population

How does #1 compare in the rankings?

Rank #13,782 on seven-day player hours for #1, within the top 61% of all ranked servers.

How full does #1 run?

#1 returns no live count at this refresh, having last been seen 22 days 22 hours ago.

Server facts

What Rust version does #1 run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by #1. Joining needs the same protocol on your game; Steam handles the update.

Is #1 up, and what does its uptime show?

#1 is offline at this refresh; the last response came 22 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 5 October 2026.

In which location is #1 hosted?

There is no region published for #1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 37.135.183.49:28015 is its address.

Rules, settings, map

What rules and settings are recorded for #1?

No gather rate appears in the name: #1. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on #1?

#1 runs a procedural map, which the game generates.

Wipes and dates

When does #1 wipe, and on what schedule?

An estimate from the force wipe gives #1's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 7 hours ago. A monthly wipe schedule is published in its tags.

Tags and filters

Which Rust Data filters and lists contain #1?

The Rust Data lists that #1 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on #1?

Read by the game's server browser, the tags #1 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into #1?

The manual route: launch Rust, F1, then client.connect 37.135.183.49:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players The server lists 5 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,590 players 11,700 servers online