Online 37.192.174.169:28015 checked 11m ago
Pve|TimeOut|Easy|Skill|Skin
Connect
srv = rust.server("37.192.174.169:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:24 UTC FW27d ago | 21 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 391031548- map
- Procedural Map
- size
- 4250
- seed
- 391031548
Server
srv.info()- address
- 37.192.174.169:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 19:24 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 33/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 30/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 31/200 |
| 3 | [坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 | EA · groups of 8+ · monthly · 35 on average | 32/100 |
| 4 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 34 on average | 17/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 28/100 |
Quick answers
From the figures on this page.
Population
What position does Pve|TimeOut|Easy|Skill|Skin take in the server rankings?
Rank #1,634 on seven-day player hours for Pve|TimeOut|Easy|Skill|Skin, within the top 7% of all ranked servers.
What population does Pve|TimeOut|Easy|Skill|Skin carry?
The sample now reads 3 players for Pve|TimeOut|Easy|Skill|Skin, out of 100 slots. Over the last seven days it averaged 3 players and peaked at 11. Peak hour in the last 48 hours: 13:00 UTC, mean 10 players.
Server data
What does performance look like on Pve|TimeOut|Easy|Skill|Skin?
The 48-hour average is 65 server fps, with a low of 58. Entity numbers reached 176,885, and that includes buildings, deployables and the rest. Memory peaked at 4,614 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Pve|TimeOut|Easy|Skill|Skin?
Rust network protocol 2635 and build 168909 on Windows is what Pve|TimeOut|Easy|Skill|Skin runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Pve|TimeOut|Easy|Skill|Skin, and is it online now?
Pve|TimeOut|Easy|Skill|Skin reports itself online at the current refresh. Count back 4 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
Where does Pve|TimeOut|Easy|Skill|Skin sit?
For Pve|TimeOut|Easy|Skill|Skin, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 37.192.174.169:28015.
Rules, settings, map
Which rules apply on Pve|TimeOut|Easy|Skill|Skin, and what settings?
The name Pve|TimeOut|Easy|Skill|Skin carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Pve|TimeOut|Easy|Skill|Skin loaded?
Pve|TimeOut|Easy|Skill|Skin runs a procedural map of size 4,250 with seed 391031548, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Pve|TimeOut|Easy|Skill|Skin wipe?
The only wipe Pve|TimeOut|Easy|Skill|Skin takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 10 hours ago. The tags list wipes as monthly.
On Pve|TimeOut|Easy|Skill|Skin, what happens on wipe day?
Recent wipes averaged 21 players at their peak. Peak population on the latest wipe came 43 hours in.
Lists and tags
Which Rust Data filters and lists contain Pve|TimeOut|Easy|Skill|Skin?
These Rust Data lists include Pve|TimeOut|Easy|Skill|Skin: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Pve|TimeOut|Easy|Skill|Skin?
The game's server browser reads these tags from Pve|TimeOut|Easy|Skill|Skin: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Pve|TimeOut|Easy|Skill|Skin?
In Rust, F1 opens the console: type client.connect 37.192.174.169:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://m.vk.com/rusttimeout?from=groups is the website recorded for it.