Rust Data

rustdata.spaceservers38.15.45.224:28416.ipynb

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Online NA 38.15.45.224:28415 checked 9m ago

BCR Reserved | Sandbox/Build | Private

moddedoxide

Connect

srv = rust.server("38.15.45.224:28416")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69% · #1496 in NA
last wipe 7h ago # no schedule published
next wipe 6d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123402:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 18:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 18:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 17hThu 5 Nov, 19:00 UTCFW force wipe
120d 16hThu 19 Nov, 18:09 UTCwipe
234d 17hThu 3 Dec, 19:00 UTCFW force wipe
341d 16hThu 10 Dec, 18:09 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 18:09 UTC7h ago NaN NaN running 0
1 Thu 15 Oct, 18:23 UTC14d ago 0 NaN 14 days 0
2 Thu 1 Oct, 18:43 UTC FW28d ago 0 NaN 14 days 0
3 Thu 17 Sep, 18:12 UTC42d ago 0 NaN 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 985075
Map of BCR Reserved | Sandbox/Build | Private
map
Procedural Map
size
4250
seed
985075
Open on RustMaps

Server

srv.info()
address
38.15.45.224:28415
region
NA
max players
30
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 18:09 UTC
hostname
reserved.bluecollarrust.com
first seen
13 Sep 2026

Operator · bluecollarrust.com

rust.servers(operator="bluecollarrust.com").sort_values("players")

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average155/999
1Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average15/150
2RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 6 on average7/200
3Together We Rust | Build ServerNA · groups of 8+ · 2 on average2/125
4Builders Like UsNA · groups of 32+ · monthly · 2 on average2/100
5[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average0/50

Quick answers

From the figures on this page.

Population data

What position does BCR Reserved | Sandbox/Build | Private take in the server rankings?

On seven-day player hours BCR Reserved | Sandbox/Build | Private is #15,284 overall and #1,496 in North America, inside the top 69% of all ranked servers.

What population does BCR Reserved | Sandbox/Build | Private carry?

The sample now reads 0 players for BCR Reserved | Sandbox/Build | Private, out of 30 slots. Over the last seven days it averaged 0 players.

About the server

How well does BCR Reserved | Sandbox/Build | Private perform?

The 48-hour average is 155 server fps, with a low of 128. The entity count peaked at 102,432, covering buildings, deployables and the rest of the world. The memory field tops out at 3,729 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is BCR Reserved | Sandbox/Build | Private on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by BCR Reserved | Sandbox/Build | Private. Steam updates your game for you, but the protocol must match to join.

Is BCR Reserved | Sandbox/Build | Private up, and what does its uptime show?

The current sample puts BCR Reserved | Sandbox/Build | Private online. A restart about 5 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Where does BCR Reserved | Sandbox/Build | Private sit?

The NA tag is what BCR Reserved | Sandbox/Build | Private uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 38.15.45.224:28415 is its address.

Settings and map

Which settings and rules does BCR Reserved | Sandbox/Build | Private run?

No gather rate appears in the name: BCR Reserved | Sandbox/Build | Private. Eight players per group: that is the game's default, and it applies here. Game mode build & creative, with this note: sandbox construction, gathering off. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has BCR Reserved | Sandbox/Build | Private selected?

Size 4,250, seed 985075: the procedural map on BCR Reserved | Sandbox/Build | Private, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does BCR Reserved | Sandbox/Build | Private wipe?

The wipe rhythm for BCR Reserved | Sandbox/Build | Private is every 3 weeks on Thursday at 18:09 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 7 hours ago, and that is the one in play.

On BCR Reserved | Sandbox/Build | Private, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain BCR Reserved | Sandbox/Build | Private?

The Rust Data lists that BCR Reserved | Sandbox/Build | Private fits are: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which operator runs BCR Reserved | Sandbox/Build | Private?

The same operator most likely runs BCR Reserved | Sandbox/Build | Private and 3 other servers we track, as all publish a bluecollarrust.com hostname.

How should you read the server tags on BCR Reserved | Sandbox/Build | Private?

These tags are published by BCR Reserved | Sandbox/Build | Private and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): Slot count: 30; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^c (Creative): Creative sandbox: gathering is off, building is open; ^k (Build server): A place to design and practise bases; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into BCR Reserved | Sandbox/Build | Private?

Enter client.connect 38.15.45.224:28415 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://www.bluecollarrust.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp30
Max players Slot count: 30.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^c
Creative Creative sandbox: gathering is off, building is open.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,249 players 11,692 servers online