Online 38.2.14.87:28015 checked 9m ago
Arusted
Connect
srv = rust.server("38.2.14.87:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 16:44 UTC25d ago | 1 | NaN | running | 1 |
| 1 | Thu 1 Oct, 19:41 UTC FW27d ago | 1 | NaN | 1.9 days | 0 |
| 2 | Sat 26 Sep, 13:02 UTC32d ago | 1 | halved by day 2 | 5.3 days | 1 |
| 3 | Fri 25 Sep, 14:09 UTC33d ago | 1 | NaN | 1 days | 0 |
| 4 | Fri 25 Sep, 00:33 UTC33d ago | 1 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 223769954
- map
- Procedural Map
- size
- 4000
- seed
- 223769954
Server
srv.info()- address
- 38.2.14.87:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 3 Oct 2026, 17:04 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 234/300 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 183/250 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 175 on average | 86/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 142/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 134 on average | 144/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 104/150 |
Quick answers
From the figures on this page.
Population data
How does Arusted compare in the rankings?
Player hours over seven days put Arusted at #4,201, in the top 19% of the ranked set.
How many players does Arusted hold at once?
The sample now reads 0 players for Arusted, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 1 players.
Server facts
How well does Arusted perform?
Averaged over 48 hours: 128 server fps, never under 128. Entity numbers reached 95,193, and that includes buildings, deployables and the rest. Memory peaked at 2,396 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Arusted run?
Rust network protocol 2635 and build 168909 on Linux is what Arusted runs. Joining needs the same protocol on your game; Steam handles the update.
Is Arusted up, and what does its uptime show?
Online is the state at the latest refresh for Arusted. A restart about 11 hours ago is what its reported uptime implies. Uptime of 96% across the last 7 full days: 161 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.
In which location is Arusted hosted?
For Arusted, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 38.2.14.87:28015.
Settings and map
What rules and settings are recorded for Arusted?
The name Arusted carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
What is the map on Arusted?
The game generates the map on Arusted: procedural, size 4,000, seed 223769954. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Arusted wipe?
Once a month Arusted wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 25 days 5 hours ago. A monthly wipe schedule is published in its tags.
On Arusted, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Lists and tags
Which lists on Rust Data hold Arusted, and which filters?
On Rust Data, Arusted appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Arusted?
These tags are published by Arusted and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Arusted?
Enter client.connect 38.2.14.87:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://arusted.com/.