Rust Data

rustdata.spaceservers38.2.14.87:28017.ipynb

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Online 38.2.14.87:28015 checked 9m ago

Arusted

monthly wipes vanilla

Connect

srv = rust.server("38.2.14.87:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #4,201 # top 19%
last wipe 25d ago # monthly schedule
next wipe 7d 20h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
07d 20hThu 5 Nov, 19:00 UTCFW force wipe
135d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 16:44 UTC25d ago 1 NaN running 1
1 Thu 1 Oct, 19:41 UTC FW27d ago 1 NaN 1.9 days 0
2 Sat 26 Sep, 13:02 UTC32d ago 1 halved by day 2 5.3 days 1
3 Fri 25 Sep, 14:09 UTC33d ago 1 NaN 1 days 0
4 Fri 25 Sep, 00:33 UTC33d ago 1 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 223769954
Map of Arusted
map
Procedural Map
size
4000
seed
223769954
Open on RustMaps

Server

srv.info()
address
38.2.14.87:28015
region
–
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
3 Oct 2026, 17:04 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average234/300
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average183/250
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 175 on average86/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average142/400
4Rustopia.gg - US LargeNA · groups of 16+ · monthly · 134 on average144/200
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average104/150

Quick answers

From the figures on this page.

Population data

How does Arusted compare in the rankings?

Player hours over seven days put Arusted at #4,201, in the top 19% of the ranked set.

How many players does Arusted hold at once?

The sample now reads 0 players for Arusted, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 1 players.

Server facts

How well does Arusted perform?

Averaged over 48 hours: 128 server fps, never under 128. Entity numbers reached 95,193, and that includes buildings, deployables and the rest. Memory peaked at 2,396 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Arusted run?

Rust network protocol 2635 and build 168909 on Linux is what Arusted runs. Joining needs the same protocol on your game; Steam handles the update.

Is Arusted up, and what does its uptime show?

Online is the state at the latest refresh for Arusted. A restart about 11 hours ago is what its reported uptime implies. Uptime of 96% across the last 7 full days: 161 hours of 168. The first row Rust Data holds for it is dated 25 September 2026.

In which location is Arusted hosted?

For Arusted, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 38.2.14.87:28015.

Settings and map

What rules and settings are recorded for Arusted?

The name Arusted carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on Arusted?

The game generates the map on Arusted: procedural, size 4,000, seed 223769954. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Arusted wipe?

Once a month Arusted wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 25 days 5 hours ago. A monthly wipe schedule is published in its tags.

On Arusted, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.

Lists and tags

Which lists on Rust Data hold Arusted, and which filters?

On Rust Data, Arusted appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Arusted?

These tags are published by Arusted and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Arusted?

Enter client.connect 38.2.14.87:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://arusted.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,310 players 11,753 servers online