Online 38.69.199.225:28083 checked 12m ago
New England Rust
Connect
srv = rust.server("38.69.199.225:28082")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:42 UTC FW27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1289664704
- map
- Procedural Map
- size
- 4250
- seed
- 1289664704
Server
srv.info()- address
- 38.69.199.225:28083
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 20:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 399/375 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 216/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 170 on average | 89/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 103/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 73/100 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 136/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does New England Rust rank?
Rank #6,699 on seven-day player hours for New England Rust, within the top 30% of all ranked servers.
How many players does New England Rust hold at once?
New England Rust reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 2 players.
Server data
How smoothly does New England Rust run?
Server fps over the last 48 hours averages 96; the floor is 66. Entity numbers reached 104,714, and that includes buildings, deployables and the rest. Memory peaked at 3,270 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is New England Rust on?
Rust network protocol 2635 and build 168909 on Linux is what New England Rust runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is New England Rust, and is it online now?
The current sample puts New England Rust online. The uptime it reports puts the last restart about 1 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does New England Rust run from?
No region tag is published by New England Rust, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 38.69.199.225:28083.
Map and rules
Which rules apply on New England Rust, and what settings?
The name New England Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
What is the map on New England Rust?
Size 4,250, seed 1289664704: the procedural map on New England Rust, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does New England Rust wipe?
A single wipe each month, the force wipe, is all New England Rust does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 14 hours ago, and that is the one in play. The tags list wipes as monthly.
On New England Rust, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 31 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does New England Rust appear among Rust Data lists and filters?
These Rust Data lists include New England Rust: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on New England Rust?
Read by the game's server browser, the tags New England Rust publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into New England Rust?
Enter client.connect 38.69.199.225:28083 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://newenglandrust.duckdns.org/ is the website recorded for it.
