Offline 41.132.68.95:29015 checked 16d ago
SH-TEST2
Connect
srv = rust.server("41.132.68.95:29017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 18:21 UTC16d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 39/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 35/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32/200 |
| 3 | [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 35 on average | 36/100 |
| 4 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 8/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 43/100 |
Quick answers
From the figures on this page.
Population
What position does SH-TEST2 take in the server rankings?
Player hours over seven days put SH-TEST2 at #13,302, in the top 61% of the ranked set.
What population does SH-TEST2 carry?
The current row shows SH-TEST2 offline; the last response was 16 days 9 hours ago.
Server data
What is the Rust version on SH-TEST2?
Version Rust network protocol 2634 and build 167584 on Windows is reported by SH-TEST2. Steam updates your game for you, but the protocol must match to join.
How reliable is SH-TEST2, and is it online now?
SH-TEST2 is offline at this refresh; the last response came 16 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does SH-TEST2 run from?
For SH-TEST2, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 41.132.68.95:29015.
Settings and map
Which settings and rules does SH-TEST2 run?
No gather rate appears in the name: SH-TEST2. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has SH-TEST2 loaded?
Size 3,800, seed 842355417: the procedural map on SH-TEST2, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: HLHEIM ISLAND.
Wipe data
When does SH-TEST2 wipe, and how often?
The only wipe SH-TEST2 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 16 days 10 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on SH-TEST2 like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold SH-TEST2, and which filters?
On Rust Data, SH-TEST2 appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on SH-TEST2?
These tags are published by SH-TEST2 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into SH-TEST2?
Enter client.connect 41.132.68.95:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://shadowhunter.co.za/.
