Rust Data

rustdata.spaceservers41.132.68.95:29017.ipynb

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Offline 41.132.68.95:29015 checked 16d ago

SH-TEST2

monthly wipes moddedoxidepve

Connect

srv = rust.server("41.132.68.95:29017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,302 # top 61%
last wipe 16d ago # monthly schedule
next wipe 7d 14h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep13 Oct14 Oct16 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 14hThu 5 Nov, 19:00 UTCFW force wipe
135d 14hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 18:21 UTC16d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3800 · seed 842355417
Map of SH-TEST2
map
HLHEIM ISLAND
size
3800
seed
842355417

Server

srv.info()
address
41.132.68.95:29015
region
–
max players
5
group limit
8, the default
wipe schedule
monthly
last wipe
12 Oct 2026, 18:21 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average39/300
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average35/200
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200
3[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average36/100
41[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average8/200
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average43/100

Quick answers

From the figures on this page.

Population

What position does SH-TEST2 take in the server rankings?

Player hours over seven days put SH-TEST2 at #13,302, in the top 61% of the ranked set.

What population does SH-TEST2 carry?

The current row shows SH-TEST2 offline; the last response was 16 days 9 hours ago.

Server data

What is the Rust version on SH-TEST2?

Version Rust network protocol 2634 and build 167584 on Windows is reported by SH-TEST2. Steam updates your game for you, but the protocol must match to join.

How reliable is SH-TEST2, and is it online now?

SH-TEST2 is offline at this refresh; the last response came 16 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does SH-TEST2 run from?

For SH-TEST2, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 41.132.68.95:29015.

Settings and map

Which settings and rules does SH-TEST2 run?

No gather rate appears in the name: SH-TEST2. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has SH-TEST2 loaded?

Size 3,800, seed 842355417: the procedural map on SH-TEST2, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: HLHEIM ISLAND.

Wipe data

When does SH-TEST2 wipe, and how often?

The only wipe SH-TEST2 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 16 days 10 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on SH-TEST2 like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold SH-TEST2, and which filters?

On Rust Data, SH-TEST2 appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on SH-TEST2?

These tags are published by SH-TEST2 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into SH-TEST2?

Enter client.connect 41.132.68.95:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://shadowhunter.co.za/.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,^m,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,508 players 11,637 servers online