Offline 41.193.169.103:28015 checked 13d ago
TRU Rust | Tactical Recon Unit | PvE
Connect
srv = rust.server("41.193.169.103:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 41.193.169.103:28015
- region
- –
- max players
- 32
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 22 Aug 2026, 22:14 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 60/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 39/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 33/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 40/200 |
| 4 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 32/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 38/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does TRU Rust | Tactical Recon Unit | PvE rank?
Over the last seven days TRU Rust | Tactical Recon Unit | PvE sits at #15,088 on player hours, in the top 70% of ranked servers.
How many players does TRU Rust | Tactical Recon Unit | PvE hold at once?
Offline now for TRU Rust | Tactical Recon Unit | PvE, with the last sample 13 days 1 hours ago.
Server facts
Which Rust version is TRU Rust | Tactical Recon Unit | PvE on?
Rust network protocol 2632 and build 160450 on Windows is what TRU Rust | Tactical Recon Unit | PvE runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TRU Rust | Tactical Recon Unit | PvE, and is it online now?
Offline now for TRU Rust | Tactical Recon Unit | PvE, last seen 13 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 October 2026.
Where does TRU Rust | Tactical Recon Unit | PvE sit?
For TRU Rust | Tactical Recon Unit | PvE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 41.193.169.103:28015 is its address.
Map and rules
What rules and settings are recorded for TRU Rust | Tactical Recon Unit | PvE?
You will not find a gather rate in the string TRU Rust | Tactical Recon Unit | PvE. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on TRU Rust | Tactical Recon Unit | PvE?
TRU Rust | Tactical Recon Unit | PvE runs a procedural map, which the game generates.
Wipe data
On what schedule does TRU Rust | Tactical Recon Unit | PvE wipe?
The next wipe for TRU Rust | Tactical Recon Unit | PvE is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 66 days 22 hours ago. The tags list wipes as monthly.
Tags and filters
Where does TRU Rust | Tactical Recon Unit | PvE appear among Rust Data lists and filters?
On Rust Data, TRU Rust | Tactical Recon Unit | PvE appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on TRU Rust | Tactical Recon Unit | PvE?
These tags are published by TRU Rust | Tactical Recon Unit | PvE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp32 (Max players): Slot count: 32; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): To join, your game must run protocol 2632; cs160450 (Build): Build number: 160450; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into TRU Rust | Tactical Recon Unit | PvE?
Enter client.connect 41.193.169.103:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.