Rust Data

rustdata.spaceservers45.121.208.27:49016.ipynb

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Online 45.121.208.27:49015 checked 10m ago

[AU]Rustentatious | | No Decay | Mods |

monthly wipes moddedoxide

Connect

srv = rust.server("45.121.208.27:49016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,351 # top 69%
last wipe 27d ago # monthly schedule
next wipe 7d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1113071
Map of [AU]Rustentatious | | No Decay | Mods |
map
Procedural Map
size
3000
seed
1113071
Open on RustMaps

Server

srv.info()
address
45.121.208.27:49015
region
–
max players
20
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 23:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0vanilla +OC · groups of 16+ · monthly · 1 on average0/75
1Rustafied.com - AU LongOC · groups of 16+ · monthly · 30 on average22/100
2[AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average12/250
3[AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average5/250
4ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average3/100
5AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average3/500

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [AU]Rustentatious | | No Decay | Mods | rank?

Rank #15,351 on seven-day player hours for [AU]Rustentatious | | No Decay | Mods |, within the top 69% of all ranked servers.

How many players does [AU]Rustentatious | | No Decay | Mods | hold at once?

The sample now reads 0 players for [AU]Rustentatious | | No Decay | Mods |, out of 20 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on [AU]Rustentatious | | No Decay | Mods |?

Server fps over the last 48 hours averages 30; the floor is 30. The entity count peaked at 47,754, covering buildings, deployables and the rest of the world. A high of 1,738 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [AU]Rustentatious | | No Decay | Mods |?

The build is Rust network protocol 2634 and build 166652 on Windows, run by [AU]Rustentatious | | No Decay | Mods |. Steam updates your game for you, but the protocol must match to join.

How reliable is [AU]Rustentatious | | No Decay | Mods |, and is it online now?

[AU]Rustentatious | | No Decay | Mods | reports itself online at the current refresh. The uptime it reports puts the last restart about 10 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is [AU]Rustentatious | | No Decay | Mods | hosted?

Its name points to Oceania, but [AU]Rustentatious | | No Decay | Mods | publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 45.121.208.27:49015 is its address.

Map and rules

Which settings and rules does [AU]Rustentatious | | No Decay | Mods | run?

You will not find a gather rate in the string [AU]Rustentatious | | No Decay | Mods |. No custom cap; the default of 8 players per group stands. Recorded as roleplay, roleplay with towns, jobs and rules. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has [AU]Rustentatious | | No Decay | Mods | loaded?

Size 3,000, seed 1113071: the procedural map on [AU]Rustentatious | | No Decay | Mods |, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does [AU]Rustentatious | | No Decay | Mods | wipe, and how often?

Expect an estimate: [AU]Rustentatious | | No Decay | Mods |'s next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 5 hours ago. The tags list wipes as monthly.

Tags, lists

Where does [AU]Rustentatious | | No Decay | Mods | appear among Rust Data lists and filters?

These Rust Data lists include [AU]Rustentatious | | No Decay | Mods |: Oceania Rust servers, Modded Rust servers and Rust roleplay servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [AU]Rustentatious | | No Decay | Mods |?

These tags are published by [AU]Rustentatious | | No Decay | Mods | and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptsw (Networking): 'sw' is the network layer field; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join [AU]Rustentatious | | No Decay | Mods |?

The manual route: launch Rust, F1, then client.connect 45.121.208.27:49015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptsw,$r?,v2634,^m,^r,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptsw
Networking 'sw' is the network layer field.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^r
Roleplay A server built for roleplay.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 30,176 players 11,635 servers online