Online OC 45.121.210.82:49175 checked 8m ago
THE AUSTRALIA & N/Z
Connect
srv = rust.server("45.121.210.82:49177")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 87% in OC, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Old Gits Gaming 1000x | OC · quad · 1000x · biweekly · 1 on average | 1/100 |
| 1 | RustReborn.gg AU - Bedwars | AimTrain | Creative | Arena | FFA | OC · no group limit · 3 on average | 0/50 |
| 2 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 709 on average | 1142/1500 |
| 3 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 215 on average | 233/400 |
| 4 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 82 on average | 142/400 |
| 5 | DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 65 on average | 93/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does THE AUSTRALIA & N/Z rank?
Player hours over the last seven days: #15,348 for THE AUSTRALIA & N/Z, #178 in Oceania, within the top 69% of the ranked set. The quad group places it at #626.
How many players does THE AUSTRALIA & N/Z hold at once?
The sample now reads 0 players for THE AUSTRALIA & N/Z, out of 20 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on THE AUSTRALIA & N/Z?
Averaged over 48 hours: 60 server fps, never under 57. The entity count peaked at 43,588, covering buildings, deployables and the rest of the world. Memory peaked at 5,852 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is THE AUSTRALIA & N/Z on?
The build is Rust network protocol 2634 and build 166586 on Windows, run by THE AUSTRALIA & N/Z. Joining needs the same protocol on your game; Steam handles the update.
Is THE AUSTRALIA & N/Z up, and what does its uptime show?
Online is the state at the latest refresh for THE AUSTRALIA & N/Z. Count back 11 days 14 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 2 October 2026.
Where does THE AUSTRALIA & N/Z sit?
In Oceania, THE AUSTRALIA & N/Z lists itself, using the OC tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 45.121.210.82:49175 is its address.
Map and rules
Which settings and rules does THE AUSTRALIA & N/Z run?
You will not find a gather rate in the string THE AUSTRALIA & N/Z. quad sets the cap: 4 players per group. Game mode minigames & battle royale, with this note: parkour, Bedwars, battle royale, arenas. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has THE AUSTRALIA & N/Z selected?
The game generates the map on THE AUSTRALIA & N/Z: procedural, size 3,750, seed 517640405. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipe schedule
On what schedule does THE AUSTRALIA & N/Z wipe?
An estimate from the force wipe gives THE AUSTRALIA & N/Z's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 10 hours ago. Its tags carry a monthly wipe schedule.
Tags, lists
Where does THE AUSTRALIA & N/Z appear among Rust Data lists and filters?
The Rust Data lists that THE AUSTRALIA & N/Z fits are: Oceania Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Which meanings do the tags on THE AUSTRALIA & N/Z hold?
These tags are published by THE AUSTRALIA & N/Z and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The server lists 20 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^e (Minigames): Minigame server covering arenas, Bedwars and parkour, among others; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; OC (Oceania): The server browser files it under Oceania. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to THE AUSTRALIA & N/Z?
The manual route: launch Rust, F1, then client.connect 45.121.210.82:49175. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/9DM9dzZQz4.
