Online 91.244.197.135:28015 checked 8m ago
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
Connect
srv = rust.server("91.244.197.135:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · a steady gap
srv.wipe_schedule()
Next wipe Friday 30 October, 03:03 UTC, in 1d 0h. # Every 2 days · medium confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 1d 0h | Fri 30 Oct, 03:03 UTC | wipe |
| 1 | 3d 0h | Sun 1 Nov, 03:03 UTC | wipe |
| 2 | 5d 0h | Tue 3 Nov, 03:03 UTC | wipe |
| 3 | 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 4 | 9d 0h | Sat 7 Nov, 03:03 UTC | wipe |
| 5 | 11d 0h | Mon 9 Nov, 03:03 UTC | wipe |
| 6 | 13d 0h | Wed 11 Nov, 03:03 UTC | wipe |
| 7 | 15d 0h | Fri 13 Nov, 03:03 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 03:03 UTC23h ago | NaN | NaN | running | 20 |
| 1 | Mon 26 Oct, 03:04 UTC2d ago | 152 | held half | 2 days | 11 |
| 2 | Sat 24 Oct, 03:04 UTC4d ago | 158 | held half | 2 days | 5 |
| 3 | Thu 22 Oct, 03:04 UTC6d ago | 129+3 queue | held half | 2 days | 9 |
| 4 | Wed 21 Oct, 03:03 UTC7d ago | 129+3 queue | NaN | 1 days | 1 |
| 5 | Tue 20 Oct, 03:03 UTC8d ago | 84 | NaN | 1 days | 0 |
| 6 | Mon 19 Oct, 03:04 UTC9d ago | 96 | NaN | 1 days | 6 |
| 7 | Sun 18 Oct, 09:38 UTC10d ago | 99 | NaN | 0.7 days | 6 |
| 8 | Sat 17 Oct, 18:05 UTC11d ago | 99 | NaN | 0.6 days | 72 |
| 9 | Sat 17 Oct, 03:04 UTC11d ago | 99 | NaN | 0.6 days | 10 |
| 10 | Fri 16 Oct, 03:04 UTC12d ago | 87 | NaN | 1 days | 4 |
| 11 | Thu 15 Oct, 03:03 UTC13d ago | 80 | NaN | 1 days | 3 |
| 12 | Wed 14 Oct, 03:04 UTC14d ago | 80 | NaN | 1 days | 4 |
| 13 | Tue 13 Oct, 03:04 UTC15d ago | 93 | NaN | 1 days | 3 |
| 14 | Mon 12 Oct, 03:03 UTC16d ago | 93 | NaN | 1 days | 4 |
| 15 | Sun 11 Oct, 03:04 UTC17d ago | 80 | NaN | 1 days | 7 |
| 16 | Sat 10 Oct, 03:04 UTC18d ago | 85 | NaN | 1 days | 3 |
| 17 | Fri 9 Oct, 03:04 UTC19d ago | 85 | NaN | 1 days | 2 |
| 18 | Thu 8 Oct, 03:03 UTC20d ago | 95 | NaN | 1 days | 1 |
| 19 | Wed 7 Oct, 03:08 UTC21d ago | 95 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · dogfight.online
rust.servers(operator="dogfight.online").sort_values("players")
| server | players | |
|---|---|---|
| 0 | DOGFIGHT ROAMS | BATTLEFIELD VANILLA/HELI/MINI/PVP/AIMTRAIN/KIT | 0/75 |
| 1 | DOGFIGHT 2 | SOON | 17 OCTOBER/17 ОКТЯБРЯ | 0/666 |
3 servers publish a dogfight.online hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CHOYKA RUST №3[ONE GRID] ZOMBIE MOD | groups of 50+ · weekly · 4 on average | 0/10 |
| 1 | Nuclear Cargo/Oil Trainer | groups of 8+ · weekly · 1 on average | 1/40 |
| 2 | NO WIPE| HELL NATION 25XPVE-100XPVP (No Stability|Mymini|Kits|S | groups of 8+ · weekly · 1 on average | 1/50 |
| 3 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 722 on average | 326/450 |
| 4 | R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 218 on average | 42/400 |
| 5 | RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 83 on average | 22/400 |
Quick answers
From the figures on this page.
Population data
How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP compare in the rankings?
Rank #287 on seven-day player hours for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, within the top 1% of all ranked servers.
How many players does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP hold at once?
Current row: 26 players on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, against 250 slots. Over the last seven days it averaged 67 players and peaked at 178. Peak hour in the last 48 hours: 13:00 UTC, mean 156 players.
Server data
How well does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP perform?
The 48-hour average is 58 server fps, with a low of 38. Buildings, deployables and all else in the world took the count as high as 17,500 entities. A high of 5,315 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Joining needs the same protocol on your game; Steam handles the update.
Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP up, and what does its uptime show?
The current sample puts DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online. Count back 4 hours from its reported uptime to get the last restart. Uptime of 95% across the last 7 full days: 160 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run from?
There is no region published for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Rust Data does not look up where the machine stands; it shows where a server says it is. 91.244.197.135:28015 is its address.
Rules, settings, map
What rules and settings are recorded for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
No gather rate appears in the name: DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Group size tops out at 30 players. Game mode minigames & battle royale, with this note: battle royale, arenas, parkour, Bedwars. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
Size 6,000, seed 1337: the procedural map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. DOGFIGHT 2.0 is what the map name field says.
Wipe data
When does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP wipe, and how often?
About every 1 days is how often DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has wiped of late. On Friday 30 October at 03:03 UTC the next wipe is due. This world was created 23 hours ago. Its tags carry a weekly wipe schedule.
What is wipe day on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP like?
Across recent wipes the busiest point averaged 146 players. The crowd on the latest wipe topped out 11 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which Rust Data filters and lists contain DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
On Rust Data, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP appears in these lists: Modded Rust servers, Rust aim training servers and Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.
Who operates DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
The same operator most likely runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and 2 other servers we track, as all publish a dogfight.online hostname.
How should you read the server tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
The game's server browser reads these tags from DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: gmrust (Game mode): Rust survival in its standard form; mp250 (Max players): The server lists 250 slots; ts30 (Group limit): Team size tops out at 30; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^e (Minigames): Runs minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot is provided; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
In Rust, F1 opens the console: type client.connect 91.244.197.135:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://t.me/dogfightonline is the website recorded for it.
