Online 45.136.205.209:28015 checked 10m ago
LinuxGSM
Connect
srv = rust.server("45.136.205.209:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 16:59 UTC9h ago | NaN | NaN | running | 1 |
| 1 | Sat 24 Oct, 01:51 UTC4d ago | 0 | NaN | 3.6 days | 0 |
| 2 | Mon 19 Oct, 00:53 UTC9d ago | 1 | halved by day 1 | 5 days | 0 |
| 3 | Sat 17 Oct, 14:16 UTC10d ago | 1 | NaN | 1.4 days | 0 |
| 4 | Fri 16 Oct, 11:36 UTC11d ago | 1 | NaN | 1.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3600 · seed 21
- map
- Procedural Map
- size
- 3600
- seed
- 21
Server
srv.info()- address
- 45.136.205.209:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 27 Oct 2026, 16:59 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 52 on average | 56/200 |
| 1 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 51 on average | 60/300 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 38/200 |
| 3 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 10/200 |
| 4 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 36 on average | 26/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 46/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does LinuxGSM rank?
Rank #6,686 on seven-day player hours for LinuxGSM, within the top 30% of all ranked servers.
What population does LinuxGSM carry?
Current row: 1 players on LinuxGSM, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 13:00 UTC, mean 1 players.
Server data
Which Rust version is LinuxGSM on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by LinuxGSM. The protocol has to match before you can join, and Steam does the updating.
Is LinuxGSM up, and what does its uptime show?
The current sample puts LinuxGSM online. 165 of 168 hours up over the last 7 full days, or 98%. The first row Rust Data holds for it is dated 15 October 2026.
Which location does LinuxGSM run from?
For LinuxGSM, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 45.136.205.209:28015.
Rules, settings, map
What rules and settings are recorded for LinuxGSM?
No gather rate appears in the name: LinuxGSM. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has LinuxGSM loaded?
LinuxGSM runs a procedural map of size 3,600 with seed 21, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does LinuxGSM wipe, and how often?
A single wipe each month, the force wipe, is all LinuxGSM does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 9 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on LinuxGSM like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 1 in the other cases.
Tags and filters
Where does LinuxGSM appear among Rust Data lists and filters?
These Rust Data lists include LinuxGSM: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which meanings do the tags on LinuxGSM hold?
The game's server browser reads these tags from LinuxGSM: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join LinuxGSM?
In Rust, F1 opens the console: type client.connect 45.136.205.209:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.