Rust Data

rustdata.spaceservers46.174.52.178:28016.ipynb

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Online EU 46.174.52.178:28015 checked 11m ago

• RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD

monthly wipes vanilla

Connect

srv = rust.server("46.174.52.178:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 2 # peak 9
rank #2,089 # top 9% · #809 in EU
last wipe 27d ago # monthly schedule
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246813:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

wipe-day peak16players, last three wipes

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:13 UTC FW27d ago 16 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 397125335
Map of • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD
map
Procedural Map
size
6000
seed
397125335
Open on RustMaps

Server

srv.info()
address
46.174.52.178:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 20:13 UTC
hostname
rust.carnival.rip
first seen
13 Sep 2026

Operator · carnival.rip

rust.servers(operator="carnival.rip").sort_values("players")
serverplayers

The only server publishing a carnival.rip hostname.

About this server · in its own words

print(srv.description)
• RUS ☆ CARNIVAL.RIP ☆ VANILLA • ============================================================= • Размер карты: 6000 X 6000 • Режим игры: VANILLA (БЕЗ ЕДИНОГО МОДА) • Тикрейт: 60 TICK • Рестарт: 05:00 (МСК) • Вайп: 1Й ЧЕТВЕРГ МЕСЯЦА 23:00 (МСК) ============================================================= • ВЕБСАЙТ: CARNIVAL.RIP • DISCORD: DISCORD.CARNIVAL.RIP • STEAM: STEAM.CARNIVAL.RIP • РАДИО: RADIO.CARNIVAL.RIP

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average385/450
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average248/250
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 170 on average91/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average117/400
4Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average74/100
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 122 on average141/300

Quick answers

From the figures on this page.

Population data

How does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD compare in the rankings?

On seven-day player hours • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD is #2,089 overall and #809 in Europe, inside the top 9% of all ranked servers.

What population does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD carry?

The sample now reads 1 players for • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD, out of 100 slots. Over the last seven days it averaged 2 players and peaked at 9. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 7 players.

Server facts

How well does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD perform?

Averaged over 48 hours: 129 server fps, never under 96. The entity count peaked at 208,560, covering buildings, deployables and the rest of the world. Memory peaked at 4,162 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD. The protocol has to match before you can join, and Steam does the updating.

Is • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD up, and what does its uptime show?

Online is the state at the latest refresh for • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD. A restart about 7 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD hosted?

In Europe, • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 46.174.52.178:28015.

Settings and map

What rules and settings are recorded for • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?

The name • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD selected?

The game generates the map on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD: procedural, size 6,000, seed 397125335. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD wipe, and how often?

Once a month • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 16 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

On • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD, what happens on wipe day?

The average peak over recent wipes is 16 players. Peak population on the latest wipe came 47 hours in.

Tags and filters

Which lists on Rust Data hold • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD, and which filters?

These Rust Data lists include • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD: EU Rust servers, Rust community servers, unfiltered, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.

Which operator runs • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?

Among the servers we track, only • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD publishes this carnival.rip hostname.

How should you read the server tags on • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?

These tags are published by • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^t (Tutorial on): Facepunch's tutorial is available to new players here; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join • RUS ☆ CARNIVAL.RIP ☆ VANILLA • 60TICK|NOLAG|NOMOD?

In Rust, F1 opens the console: type client.connect 46.174.52.178:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://carnival.rip is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^t,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,602 players 11,784 servers online