Rust Data

rustdata.spaceservers46.225.82.121:28017.ipynb

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Offline 46.225.82.121:28015 checked 42d ago

dill.moe

monthly wipes vanilla

Connect

srv = rust.server("46.225.82.121:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/350 # 0% full
7-day average 0 # peak –
rank #15,481 # no region published
last wipe 46d ago # monthly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 664811957
No map picture published
map
Procedural Map
size
4500
seed
664811957
Open on RustMaps

Server

srv.info()
address
46.225.82.121:28015
region
–
max players
350
group limit
8, the default
wipe schedule
monthly
last wipe
13 Sep 2026, 04:10 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average414/475
1eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average266/300
3[EU East] Facepunch 4EU · groups of 8+ · monthly · 162 on average140/350
4[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average197/400
5Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average82/200

Quick answers

From the figures on this page.

Player counts

What position does dill.moe take in the server rankings?

Rank #15,481 on seven-day player hours for dill.moe, within the top – of all ranked servers.

How many players does dill.moe hold at once?

Offline now for dill.moe, with the last sample 42 days 6 hours ago.

About the server

Which Rust version is dill.moe on?

Rust network protocol 2633 and build 163794 on Linux is what dill.moe runs. Steam updates your game for you, but the protocol must match to join.

Is dill.moe up, and what does its uptime show?

Offline now for dill.moe, last seen 42 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does dill.moe sit?

There is no region published for dill.moe. Rust Data does not look up where the machine stands; it shows where a server says it is. 46.225.82.121:28015 is its address.

Rules, settings, map

What rules and settings are recorded for dill.moe?

The name dill.moe carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has dill.moe loaded?

Size 4,500, seed 664811957: the procedural map on dill.moe, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does dill.moe wipe, and on what schedule?

The next wipe for dill.moe is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 46 days 15 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

Tags, lists

Where does dill.moe appear among Rust Data lists and filters?

The Rust Data lists that dill.moe fits are: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on dill.moe?

These tags are published by dill.moe and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp350 (Max players): 350 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to dill.moe?

In Rust, F1 opens the console: type client.connect 46.225.82.121:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp350,ptrak,$r?,v2633,^m,^v,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp350
Max players 350 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,409 players 11,892 servers online