Offline 47.185.176.189:28015 checked 26d ago
dogecanfly server
Connect
srv = rust.server("47.185.176.189:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 47.185.176.189:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 19:46 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustForNoobs.com Primitive | Bow / Melee | Medieval | NA · groups of 16+ · biweekly · 1 on average | 1/50 |
| 1 | [US East] Facepunch Primitive 1 | NA · groups of 8+ · monthly · 21 on average | 13/400 |
| 2 | [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 16 on average | 16/400 |
| 3 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 0/120 |
| 4 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 1/120 |
| 5 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 2/100 |
Quick answers
From the figures on this page.
Population data
How does dogecanfly server compare in the rankings?
Rank #14,711 on seven-day player hours for dogecanfly server, within the top 64% of all ranked servers.
How many players does dogecanfly server hold at once?
dogecanfly server returns no live count at this refresh, having last been seen 26 days 11 hours ago.
About the server
Which Rust version is dogecanfly server on?
Rust network protocol 2634 and build 166586 on Windows is what dogecanfly server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is dogecanfly server, and is it online now?
Offline now for dogecanfly server, last seen 26 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 2 October 2026.
In which location is dogecanfly server hosted?
There is no region published for dogecanfly server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 47.185.176.189:28015 is its address.
Map and rules
What rules and settings are recorded for dogecanfly server?
You will not find a gather rate in the string dogecanfly server. Eight players per group: that is the game's default, and it applies here. primitive is the game mode here, and without guns: bows, spears, melee weapons. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on dogecanfly server?
The game generates its map: procedural, on dogecanfly server.
Wipe schedule
When does dogecanfly server wipe, and on what schedule?
The record for dogecanfly server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 14 hours ago.
Tags and filters
Which Rust Data filters and lists contain dogecanfly server?
These Rust Data lists include dogecanfly server: Modded Rust servers and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on dogecanfly server hold?
The game's server browser reads these tags from dogecanfly server: gmprimitive (Game mode): Game mode: primitive, with bows, spears and melee and no guns; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Recorded game build: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join dogecanfly server?
In Rust, F1 opens the console: type client.connect 47.185.176.189:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.