Rust Data

rustdata.spaceservers49.180.105.193:28015.ipynb

Run all rust-data · live

‹ All servers

Offline OC 49.180.105.193:28014 checked 13d ago

[AU] OzRust.com Development

biweekly wipes moddedoxidepve

Connect

srv = rust.server("49.180.105.193:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,125 # top 70% · #188 in OC
last wipe 13d ago # biweekly schedule
next wipe 6h # Thu 29 Oct, 22:50 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 29 October, 22:50 UTC, in 6h. # Biweekly: 14 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
49.180.105.193:28014
region
OC
max players
150
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 22:50 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average14/2000
1[AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average0/150
2[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average7/200
3[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average2/200
4[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average5/100
5Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30

Quick answers

From the figures on this page.

Population

What position does [AU] OzRust.com Development take in the server rankings?

On seven-day player hours [AU] OzRust.com Development is #15,125 overall and #188 in Oceania, inside the top 70% of all ranked servers.

How many players does [AU] OzRust.com Development hold at once?

The current row shows [AU] OzRust.com Development offline; the last response was 13 days 16 hours ago.

Server data

What is the Rust version on [AU] OzRust.com Development?

Version Rust network protocol 2634 and build 167781 on Linux is reported by [AU] OzRust.com Development. Steam updates your game for you, but the protocol must match to join.

How reliable is [AU] OzRust.com Development, and is it online now?

Offline now for [AU] OzRust.com Development, last seen 13 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 16 October 2026.

Which location does [AU] OzRust.com Development run from?

The OC tag is what [AU] OzRust.com Development uses to list itself in Oceania. Rust Data does not look up where the machine stands; it shows where a server says it is. 49.180.105.193:28014 is its address.

Rules, settings, map

Which rules apply on [AU] OzRust.com Development, and what settings?

No gather rate appears in the name: [AU] OzRust.com Development. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on [AU] OzRust.com Development?

A procedural map runs on [AU] OzRust.com Development, generated by the game.

Wipe schedule

When does [AU] OzRust.com Development wipe, and how often?

An estimate from biweekly: 14 days after its last wipe gives [AU] OzRust.com Development's next wipe. Thursday 29 October at 22:50 UTC is when the next wipe is due. A new world was started 13 days 17 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

Lists and tags

Which lists on Rust Data hold [AU] OzRust.com Development, and which filters?

These Rust Data lists include [AU] OzRust.com Development: Oceania Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on [AU] OzRust.com Development?

These tags are published by [AU] OzRust.com Development and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; OC (Oceania): The server browser files it under Oceania. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to [AU] OzRust.com Development?

Enter client.connect 49.180.105.193:28014 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players Slot count: 150.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,401 players 11,879 servers online