Offline 5.182.97.236:8088 checked 12d ago
My Custom Server
Connect
srv = rust.server("5.182.97.236:8089")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 15:15 UTC12d ago | 1 | NaN | running | 1 |
| 1 | Tue 6 Oct, 19:21 UTC21d ago | 1 | held half | 8.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 5.182.97.236:8088
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 15 Oct 2026, 15:15 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 138/200 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 81/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 187 on average | 69/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 156 on average | 121/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 136 on average | 199/225 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 21/300 |
Quick answers
From the figures on this page.
Player counts
How does My Custom Server compare in the rankings?
Rank #12,839 on seven-day player hours for My Custom Server, within the top 59% of all ranked servers.
What population does My Custom Server carry?
My Custom Server returns no live count at this refresh, having last been seen 12 days 4 hours ago.
About the server
Which Rust version is My Custom Server on?
Rust network protocol 2634 and build 167781 on Windows is what My Custom Server runs. The protocol has to match before you can join, and Steam does the updating.
Is My Custom Server up, and what does its uptime show?
Offline now for My Custom Server, last seen 12 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 5 October 2026.
In which location is My Custom Server hosted?
There is no region published for My Custom Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.182.97.236:8088.
Rules, settings, map
Which settings and rules does My Custom Server run?
The name My Custom Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has My Custom Server selected?
A procedural map runs on My Custom Server, generated by the game.
Wipe data
On what schedule does My Custom Server wipe?
A single wipe each month, the force wipe, is all My Custom Server does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 12 days 10 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On My Custom Server, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Which lists on Rust Data hold My Custom Server, and which filters?
These Rust Data lists include My Custom Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on My Custom Server?
These tags are published by My Custom Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into My Custom Server?
The manual route: launch Rust, F1, then client.connect 5.182.97.236:8088. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.