Rust Data

rustdata.spaceservers5.196.79.120:28016.ipynb

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Online EU 5.196.79.120:28015 checked 6m ago

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |

moddedcarbon

Connect

srv = rust.server("5.196.79.120:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak 7
rank #4,131 # top 19% · #1509 in EU
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0246804:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 12

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 10:10 UTC15d ago 7 NaN running 0
1 Wed 14 Oct, 00:28 UTC16d ago 7 NaN 0.4 days 0
2 Thu 1 Oct, 21:02 UTC FW28d ago 6 held half 12.1 days 0
3 Tue 15 Sep, 23:45 UTC44d ago 5 halved by day 12 15.9 days 3
4 Tue 15 Sep, 08:58 UTC44d ago 5 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |
map
Strike map
size
3000
seed
1337

Server

srv.info()
address
5.196.79.120:28015
region
EU
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 10:10 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to StrikeRust - EU Aimtrain! VIP Perks: - In-game chat colour - Queue skip Wipe Schedule: Map - Force wipe! BP - Never! Unless forced Rules: - No hacking / scripting - No intentional bug abuse - No EAC / FP banned alts - No ban evading - No racism Discord: discord.gg/ANmrKEUjk7 Website: https://strikerust.tebex.io/

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average0/100
1Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 3 on average0/16
2EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 3 on average0/16
3MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]EU · groups of 8+ · 1e+06x · weekly · 107 on average5/300
4AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10EU · groups of 50+ · 100000x · 64 on average17/200
5HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|EU · groups of 15+ · 1e+09x · 44 on average8/300

Quick answers

From the figures on this page.

Population

How does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | compare in the rankings?

Ranked #4,131 on seven-day player hours, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | is #1,509 in Europe and in the top 19% of all ranked servers.

How many players does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | hold at once?

StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | reports 1 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 7. Averaged by hour over 48 hours, 18:00 UTC is the busiest, at 3 players.

Server facts

How smoothly does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | run?

Server fps over the last 48 hours averages 60; the floor is 60. The entity count peaked at 1,771, covering buildings, deployables and the rest of the world. The memory field tops out at 1,484 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | on?

Rust network protocol 2635 and build 168909 on Linux is what StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, and is it up?

The current sample puts StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | online. A restart about 19 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | run from?

In Europe, StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 5.196.79.120:28015 is its address.

Settings and map

What rules and settings are recorded for StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

The name StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as combat training, loot handed out for aim and PvP practice. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | loaded?

The game generates the map on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: procedural, size 3,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Strike map.

Wipe schedule

When does StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | wipe, and on what schedule?

Irregular wipe times on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 15 days 16 hours ago, and that is the one in play.

On StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |, what happens on wipe day?

The average peak over recent wipes is 7 players. 29 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 12.

Lists and tags

Which Rust Data filters and lists contain StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

These Rust Data lists include StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |: EU Rust servers, Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | hold?

Read by the game's server browser, the tags StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze | publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join StrikeRust - EU Aimtrain/offwipe | 1v1 | Shopfronts | Maze |?

In Rust, F1 opens the console: type client.connect 5.196.79.120:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://strikerust.tebex.io/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^d
Combat training Training server: practise aim and PvP, loot supplied.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,747 players 11,667 servers online