Online 51.195.102.34:28015 checked 9m ago
[HUN]Viktorvill PVE Server
Connect
srv = rust.server("51.195.102.34:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 17:56 UTC23d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 709144874- map
- Procedural Map
- size
- 4250
- seed
- 709144874
Server
srv.info()- address
- 51.195.102.34:28015
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 5 Oct 2026, 17:56 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 15/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 24/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 13/200 |
| 3 | [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 35 on average | 40/100 |
| 4 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 58/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8/100 |
Quick answers
From the figures on this page.
Population
What position does [HUN]Viktorvill PVE Server take in the server rankings?
Rank #6,099 on seven-day player hours for [HUN]Viktorvill PVE Server, within the top 27% of all ranked servers.
How full does [HUN]Viktorvill PVE Server run?
Current row: 0 players on [HUN]Viktorvill PVE Server, against 30 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.
Server data
How well does [HUN]Viktorvill PVE Server perform?
Server fps over the last 48 hours averages 215; the floor is 129. Buildings, deployables and all else in the world took the count as high as 117,221 entities. The memory field tops out at 4,680 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [HUN]Viktorvill PVE Server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [HUN]Viktorvill PVE Server. Steam updates your game for you, but the protocol must match to join.
How reliable is [HUN]Viktorvill PVE Server, and is it online now?
The current sample puts [HUN]Viktorvill PVE Server online. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 109 of 168, 65%. The first row Rust Data holds for it is dated 26 September 2026.
In which location is [HUN]Viktorvill PVE Server hosted?
For [HUN]Viktorvill PVE Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.195.102.34:28015.
Map and rules
Which settings and rules does [HUN]Viktorvill PVE Server run?
No gather rate appears in the name: [HUN]Viktorvill PVE Server. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
Which map has [HUN]Viktorvill PVE Server loaded?
The game generates the map on [HUN]Viktorvill PVE Server: procedural, size 4,250, seed 709144874. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does [HUN]Viktorvill PVE Server wipe?
A single wipe each month, the force wipe, is all [HUN]Viktorvill PVE Server does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 23 days 18 hours ago. Its tags carry a monthly wipe schedule.
On [HUN]Viktorvill PVE Server, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 1 hours in.
Tags and filters
Where does [HUN]Viktorvill PVE Server appear among Rust Data lists and filters?
These Rust Data lists include [HUN]Viktorvill PVE Server: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [HUN]Viktorvill PVE Server?
Read by the game's server browser, the tags [HUN]Viktorvill PVE Server publishes are: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join [HUN]Viktorvill PVE Server?
In Rust, F1 opens the console: type client.connect 51.195.102.34:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
