Rust Data

rustdata.spaceservers51.195.102.34:28017.ipynb

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Online 51.195.102.34:28015 checked 9m ago

[HUN]Viktorvill PVE Server

monthly wipes moddedcarbonpve

Connect

srv = rust.server("51.195.102.34:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 3
rank #6,099 # top 27%
last wipe 23d ago # monthly schedule
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5213:0019:0007:0013:0019:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0019:0007:0013:0019:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct17 Oct23 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 17:56 UTC23d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 709144874
No map picture published
map
Procedural Map
size
4250
seed
709144874
Open on RustMaps

Server

srv.info()
address
51.195.102.34:28015
region
–
max players
30
group limit
8, the default
wipe schedule
monthly
last wipe
5 Oct 2026, 17:56 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average15/300
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average24/200
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average13/200
3[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 35 on average40/100
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average58/100
5Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average8/100

Quick answers

From the figures on this page.

Population

What position does [HUN]Viktorvill PVE Server take in the server rankings?

Rank #6,099 on seven-day player hours for [HUN]Viktorvill PVE Server, within the top 27% of all ranked servers.

How full does [HUN]Viktorvill PVE Server run?

Current row: 0 players on [HUN]Viktorvill PVE Server, against 30 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.

Server data

How well does [HUN]Viktorvill PVE Server perform?

Server fps over the last 48 hours averages 215; the floor is 129. Buildings, deployables and all else in the world took the count as high as 117,221 entities. The memory field tops out at 4,680 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [HUN]Viktorvill PVE Server on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [HUN]Viktorvill PVE Server. Steam updates your game for you, but the protocol must match to join.

How reliable is [HUN]Viktorvill PVE Server, and is it online now?

The current sample puts [HUN]Viktorvill PVE Server online. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 109 of 168, 65%. The first row Rust Data holds for it is dated 26 September 2026.

In which location is [HUN]Viktorvill PVE Server hosted?

For [HUN]Viktorvill PVE Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.195.102.34:28015.

Map and rules

Which settings and rules does [HUN]Viktorvill PVE Server run?

No gather rate appears in the name: [HUN]Viktorvill PVE Server. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Which map has [HUN]Viktorvill PVE Server loaded?

The game generates the map on [HUN]Viktorvill PVE Server: procedural, size 4,250, seed 709144874. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does [HUN]Viktorvill PVE Server wipe?

A single wipe each month, the force wipe, is all [HUN]Viktorvill PVE Server does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 23 days 18 hours ago. Its tags carry a monthly wipe schedule.

On [HUN]Viktorvill PVE Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 1 hours in.

Tags and filters

Where does [HUN]Viktorvill PVE Server appear among Rust Data lists and filters?

These Rust Data lists include [HUN]Viktorvill PVE Server: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [HUN]Viktorvill PVE Server?

Read by the game's server browser, the tags [HUN]Viktorvill PVE Server publishes are: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join [HUN]Viktorvill PVE Server?

In Rust, F1 opens the console: type client.connect 51.195.102.34:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,^z,^y,^m,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp30
Max players The server lists 30 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,727 players 11,762 servers online