Online NA 51.222.254.161:28015 checked 7m ago
[PvE] Rusted Reality • Prestige Skilltree • Cases • Raid
Connect
srv = rust.server("51.222.254.161:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 23:42 UTC FW27d ago | 15 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 380140597
- map
- Procedural Map
- size
- 5000
- seed
- 380140597
Server
srv.info()- address
- 51.222.254.161:28015
- region
- NA
- max players
- 100
- group limit
- 10 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 23:42 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 36/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 31/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 70/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 17/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 7/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid rank?
Player hours over the last seven days: #2,551 for [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid, #413 in North America, within the top 11% of the ranked set.
What population does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid carry?
The sample now reads 0 players for [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 8. Peak hour in the last 48 hours: 15:00 UTC, mean 4 players.
Server facts
What does performance look like on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?
Server fps over the last 48 hours averages 19; the floor is 5. The entity count peaked at 194,631, covering buildings, deployables and the rest of the world. A high of 6,333 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid. The protocol has to match before you can join, and Steam does the updating.
How reliable is [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid, and is it online now?
[PvE] Rusted Reality • Prestige Skilltree • Cases • Raid reports itself online at the current refresh. A restart about 2 days ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid hosted?
In North America, [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 51.222.254.161:28015 is its address.
Map and rules
Which settings and rules does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid run?
The name [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid carries no gather rate. Group size tops out at 10 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid loaded?
Size 5,000, seed 380140597: the procedural map on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid wipe, and how often?
The only wipe [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 6 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid like?
Across recent wipes the busiest point averaged 15 players. 47 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid, and which filters?
These Rust Data lists include [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?
Read by the game's server browser, the tags [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [PvE] Rusted Reality • Prestige Skilltree • Cases • Raid?
The manual route: launch Rust, F1, then client.connect 51.222.254.161:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://store.rustedreality.ca/ is the website recorded for it.
