Offline 51.38.13.133:26015 checked 23d ago
world1
Connect
srv = rust.server("51.38.13.133:26017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 07:31 UTC27d ago | 69 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:34 UTC FW27d ago | 66 | NaN | 0.5 days | 0 |
| 2 | Wed 30 Sep, 08:24 UTC29d ago | 2 | NaN | 1.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 3486489- map
- Custom Map
- size
- 6000
- seed
- 3486489
Server
srv.info()- address
- 51.38.13.133:26015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 12:43 UTC
- hostname
- –
- first seen
- 28 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 36/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 36/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 29/200 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 68/100 |
| 4 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 31/100 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 12/100 |
Quick answers
From the figures on this page.
Population data
What position does world1 take in the server rankings?
Rank #10,521 on seven-day player hours for world1, within the top 47% of all ranked servers.
How full does world1 run?
The current row shows world1 offline; the last response was 23 days 5 hours ago.
Server facts
Which Rust version is world1 on?
Rust network protocol 2634 and build 166494 on Windows is what world1 runs. The protocol has to match before you can join, and Steam does the updating.
Is world1 up, and what does its uptime show?
world1 is offline at this refresh; the last response came 23 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.
Where does world1 sit?
For world1, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.38.13.133:26015.
Rules, settings, map
Which settings and rules does world1 run?
The name world1 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as roleplay, roleplay with towns, jobs and rules. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on world1?
world1 runs a procedural map of size 6,000 with seed 3486489, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipes and dates
When does world1 wipe, and on what schedule?
The only wipe world1 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 3 hours ago. A monthly wipe schedule is published in its tags.
On world1, what happens on wipe day?
Recent wipes averaged 46 players at their peak. 47 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does world1 appear among Rust Data lists and filters?
These Rust Data lists include world1: Modded Rust servers, Rust PvE servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on world1?
These tags are published by world1 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): A server built for roleplay; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to world1?
In Rust, F1 opens the console: type client.connect 51.38.13.133:26015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://taolesi.online.