Connect
srv = rust.server("57.128.211.49:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 26 Sep, 11:32 UTC31d ago | 0 | NaN | running | 0 |
| 1 | Tue 15 Sep, 09:31 UTC42d ago | 11+1 queue | halved by day 1 | 11.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1095582362
- map
- Procedural Map
- size
- 4000
- seed
- 1095582362
Server
srv.info()- address
- 57.128.211.49:28015
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 11:32 UTC
- hostname
- facepunchaux1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 88/400 |
| 1 | [EA] Softcore 1 | 64/350 |
| 2 | [EU East] Facepunch 4 | 60/350 |
| 3 | [EU] Facepunch Premium 1 | 58/350 |
| 4 | [EU East] Facepunch 5 | 33/350 |
| 5 | [EU] Facepunch Softcore 1 | 29/400 |
| 6 | [EA] Facepunch 3 | 28/350 |
| 7 | [US East] Facepunch Premium 1 | 28/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 441/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 210/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 25/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 29/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 143/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 45/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Facepunch AUX1 rank?
Over the last seven days Facepunch AUX1 sits at #15,064 on player hours, in the top 68% of ranked servers.
How full does Facepunch AUX1 run?
At this timestamp, 0 players are on Facepunch AUX1. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How smoothly does Facepunch AUX1 run?
The 48-hour average is 162 server fps, with a low of 77. The entity count peaked at 97,000, covering buildings, deployables and the rest of the world. The memory field tops out at 3,422 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Facepunch AUX1 run?
Rust network protocol 2635 and build 168484 on Windows is what Facepunch AUX1 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Facepunch AUX1, and is it up?
Online is the state at the latest refresh for Facepunch AUX1. A restart about 19 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
In which location is Facepunch AUX1 hosted?
There is no region published for Facepunch AUX1. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 57.128.211.49:28015 is its address.
Settings and map
Which settings and rules does Facepunch AUX1 run?
The name Facepunch AUX1 carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Official tab in game: it is there. VAC, Valve's anti-cheat, is enabled.
Which map has Facepunch AUX1 selected?
The game generates the map on Facepunch AUX1: procedural, size 4,000, seed 1095582362. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Facepunch AUX1 wipe, and on what schedule?
A rhythm cannot be read from the wipes of Facepunch AUX1 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 31 days 20 hours ago.
What is wipe day on Facepunch AUX1 like?
Recent wipes averaged 6 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags, lists
Which Rust Data filters and lists contain Facepunch AUX1?
The Rust Data lists that Facepunch AUX1 fits are: Official Rust servers. Under these filters on the server list, it is listed: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Who is behind Facepunch AUX1?
A playrust.com hostname is published by Facepunch AUX1 and by 124 other servers we track, which suggests the same operator runs them.
How should you read the server tags on Facepunch AUX1?
The game's server browser reads these tags from Facepunch AUX1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168484 (Build): Build number: 168484; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Facepunch AUX1?
The manual route: launch Rust, F1, then client.connect 57.128.211.49:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.