Offline 63.135.165.33:9270 checked 20d ago
Rust Time Baby Woo
Connect
srv = rust.server("63.135.165.33:9273")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 19 Sep, 22:59 UTC39d ago | 10 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2300 · seed 691492370
- map
- Procedural Map
- size
- 2300
- seed
- 691492370
Server
srv.info()- address
- 63.135.165.33:9270
- region
- –
- max players
- 24
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 19 Sep 2026, 22:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 472/500 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 214 on average | 240/275 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 165 on average | 136/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 160 on average | 160/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 127 on average | 67/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 126 on average | 92/125 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust Time Baby Woo rank?
Rank #15,891 on seven-day player hours for Rust Time Baby Woo, within the top 72% of all ranked servers.
How full does Rust Time Baby Woo run?
The current row shows Rust Time Baby Woo offline; the last response was 20 days 7 hours ago.
Server facts
What is the Rust version on Rust Time Baby Woo?
The build is Rust network protocol 2633 and build 164530 on Linux, run by Rust Time Baby Woo. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Time Baby Woo, and is it up?
The latest sample has Rust Time Baby Woo offline, with a last sighting 20 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rust Time Baby Woo run from?
No region is published by Rust Time Baby Woo. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 63.135.165.33:9270 is its address.
Map and rules
What rules and settings are recorded for Rust Time Baby Woo?
You will not find a gather rate in the string Rust Time Baby Woo. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has Rust Time Baby Woo loaded?
Size 2,300, seed 691492370: the procedural map on Rust Time Baby Woo, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Rust Time Baby Woo wipe?
Once a month Rust Time Baby Woo wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 39 days 17 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on Rust Time Baby Woo like?
Across recent wipes the busiest point averaged 10 players. The crowd on the latest wipe topped out 4 hours after it began.
Tags, lists
Which lists on Rust Data hold Rust Time Baby Woo, and which filters?
The Rust Data lists that Rust Time Baby Woo fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rust Time Baby Woo hold?
These tags are published by Rust Time Baby Woo and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp24 (Max players): 24 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Rust Time Baby Woo?
In Rust, F1 opens the console: type client.connect 63.135.165.33:9270. Launch Rust on this page does the same by opening the game through Steam and connecting.