Rust Data

rustdata.spaceservers64.181.90.238:28018.ipynb

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Online 64.181.90.238:28015 checked 11m ago

Testers Like Us

monthly wipes moddedoxide

Connect

srv = rust.server("64.181.90.238:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #11,812 # top 53%
last wipe 25d ago # monthly schedule
next wipe 7d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1154402549
Map of Testers Like Us
map
Custom Map
size
5000
seed
1154402549

Server

srv.info()
address
64.181.90.238:28015
region
–
max players
100
group limit
32 max
wipe schedule
monthly
last wipe
3 Oct 2026, 14:37 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average9/200
1Builders Like UsNA · groups of 32+ · monthly · 2 on average4/100
2TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average3/200
3Zyzzx's Hangout2NA · groups of 8+ · monthly · 1 on average0/50
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average210/999
5Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average23/150

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Testers Like Us rank?

Over the last seven days Testers Like Us sits at #11,812 on player hours, in the top 53% of ranked servers.

What population does Testers Like Us carry?

Testers Like Us reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2.

About the server

How smoothly does Testers Like Us run?

Averaged over 48 hours: 30 server fps, never under 30. The entity count peaked at 105,203, covering buildings, deployables and the rest of the world. The memory field tops out at 3,323 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Testers Like Us on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Testers Like Us. The protocol has to match before you can join, and Steam does the updating.

How reliable is Testers Like Us, and is it online now?

The current sample puts Testers Like Us online. A restart about 27 hours ago is what its reported uptime implies. 144 of 168 hours up over the last 7 full days, or 86%. Its earliest recorded date in Rust Data is 19 October 2026.

Where does Testers Like Us sit?

No region tag is published by Testers Like Us, though its name points to North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.181.90.238:28015.

Rules, settings, map

What rules and settings are recorded for Testers Like Us?

The name Testers Like Us carries no gather rate. Group size tops out at 32 players. build & creative is the game mode here, and no gathering, just sandbox building. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on Testers Like Us?

Testers Like Us runs a procedural map of size 5,000 with seed 1154402549, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipes and dates

When does Testers Like Us wipe, and how often?

The next wipe for Testers Like Us is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 25 days 10 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

Lists and tags

Where does Testers Like Us appear among Rust Data lists and filters?

These Rust Data lists include Testers Like Us: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed, Rust roleplay servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Testers Like Us?

These tags are published by Testers Like Us and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts32 (Group limit): The team cap is 32; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): Roleplay server; ^c (Creative): Build freely, with no gathering: sandbox mode; ^k (Build server): Base design and practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Testers Like Us?

Enter client.connect 64.181.90.238:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/MwWEY9pxq8.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^r,^c,^k,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts32
Group limit The team cap is 32.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay server.
^c
Creative Build freely, with no gathering: sandbox mode.
^k
Build server Base design and practice.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,298 players 11,701 servers online