Rust Data

rustdata.spaceservers64.40.8.117:28025.ipynb

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Online NA 64.40.8.117:28024 checked 8m ago

[US]Royal Family Gaming|Vanilla|Main|Biweekly|

biweekly wipes vanillacarbon

Connect

srv = rust.server("64.40.8.117:28025")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 4
rank #3,409 # top 15% · #561 in NA
last wipe 13d ago # biweekly schedule
next wipe 20h # Thu 29 Oct, 20:34 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 20:34 UTC, in 20h. # Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

inatkind
020hThu 29 Oct, 20:34 UTCwipe
17d 18hThu 5 Nov, 19:00 UTCFW force wipe
214d 20hThu 12 Nov, 20:34 UTCwipe
328d 20hThu 26 Nov, 20:34 UTCwipe
435d 18hThu 3 Dec, 19:00 UTCFW force wipe
542d 20hThu 10 Dec, 20:34 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 20:34 UTC13d ago 5 NaN running 0
1 Thu 1 Oct, 17:34 UTC FW27d ago 3 halved by day 3 14.1 days 0
2 Thu 17 Sep, 18:11 UTC41d ago 6 halved by day 2 14 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3650 · seed 38871
Map of [US]Royal Family Gaming|Vanilla|Main|Biweekly|
map
Royal Family Gaming FPS+
size
3650
seed
38871
custom map
download

Server

srv.info()
address
64.40.8.117:28024
region
NA
max players
50
group limit
12 max
wipe schedule
biweekly
last wipe
15 Oct 2026, 20:34 UTC
hostname
us.rfgam.ing
first seen
13 Sep 2026

Operator · rfgam.ing

rust.servers(operator="rfgam.ing").sort_values("players")

About this server · in its own words

print(srv.description)
Royal Family Gaming | Vanilla Biweekly A true vanilla Rust experience built for competitive and long-term gameplay. Active admins ensure fair play and a smooth server environment. Last Wipe: 10-15-26 Next Wipe: 10-29-26 Server Info: Vanilla Rates Active Admins Biweekly Map Wipes Monthly BP Wipes No pay-to-win. No gameplay alterations. Just pure Rust the way it was meant to be played. Join a growing community and secure your place early. Discord: discord.gg/RFGaming Search Royal Family Gaming for more servers or visit our Discord for full server info

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 99 on average43/200
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 68 on average45/200
2Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 41 on average25/200
3Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average45/100
4Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 29 on average9/200
5Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 27 on average9/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [US]Royal Family Gaming|Vanilla|Main|Biweekly| rank?

On seven-day player hours [US]Royal Family Gaming|Vanilla|Main|Biweekly| is #3,409 overall and #561 in North America, inside the top 15% of all ranked servers.

What population does [US]Royal Family Gaming|Vanilla|Main|Biweekly| carry?

Current row: 0 players on [US]Royal Family Gaming|Vanilla|Main|Biweekly|, against 50 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 1 players.

Server data

How smoothly does [US]Royal Family Gaming|Vanilla|Main|Biweekly| run?

Averaged over 48 hours: 60 server fps, never under 59. Entity numbers reached 87,403, and that includes buildings, deployables and the rest. Memory peaked at 3,845 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

Version Rust network protocol 2635 and build 168909 on Linux is reported by [US]Royal Family Gaming|Vanilla|Main|Biweekly|. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [US]Royal Family Gaming|Vanilla|Main|Biweekly|, and is it up?

Online is the state at the latest refresh for [US]Royal Family Gaming|Vanilla|Main|Biweekly|. The uptime it reports puts the last restart about 7 hours ago. 136 of 168 hours up over the last 7 full days, or 81%. Rust Data logged it first on 13 September 2026.

Where does [US]Royal Family Gaming|Vanilla|Main|Biweekly| sit?

In North America, [US]Royal Family Gaming|Vanilla|Main|Biweekly| lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 64.40.8.117:28024.

Map and rules

Which rules apply on [US]Royal Family Gaming|Vanilla|Main|Biweekly|, and what settings?

No gather rate appears in the name: [US]Royal Family Gaming|Vanilla|Main|Biweekly|. Group size tops out at 12 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Carbon plugins run on it. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

What is the map on [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

Map size 3,650, custom, on [US]Royal Family Gaming|Vanilla|Main|Biweekly|. Download the published file from this page.

Wipe data

When does [US]Royal Family Gaming|Vanilla|Main|Biweekly| wipe, and how often?

The prediction follows the tag, because [US]Royal Family Gaming|Vanilla|Main|Biweekly|'s wipes on record are too few to confirm the schedule. On Thursday 29 October at 20:34 UTC the next wipe is due. A new world was started 13 days 3 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

What is wipe day on [US]Royal Family Gaming|Vanilla|Main|Biweekly| like?

The average peak over recent wipes is 5 players. The crowd on the latest wipe topped out 3 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 2.5.

Lists and tags

Which Rust Data filters and lists contain [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The Rust Data lists that [US]Royal Family Gaming|Vanilla|Main|Biweekly| fits are: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who is behind [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

The same operator most likely runs [US]Royal Family Gaming|Vanilla|Main|Biweekly| and 11 other servers we track, as all publish a rfgam.ing hostname.

Which meanings do the tags on [US]Royal Family Gaming|Vanilla|Main|Biweekly| hold?

The game's server browser reads these tags from [US]Royal Family Gaming|Vanilla|Main|Biweekly|: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^y (Carbon): Runs on Carbon for plugins; NA (North America): North America is its listing in the server browser; rustmaps (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [US]Royal Family Gaming|Vanilla|Main|Biweekly|?

Enter client.connect 64.40.8.117:28024 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://royalfamilygaming.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmrust,cs168909,ts12,rustmaps

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts12
Group limit No team may exceed 12.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^y
Carbon Runs on Carbon for plugins.

Region

NA
North America North America is its listing in the server browser.

Other

rustmaps
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,275 players 11,713 servers online